Related papers: Psychophysiological Correlations with Gameplay Exp…
Usability engineering and usability testing are concepts that continue to evolve. Interesting research studies and new ideas come up every now and then. This paper tests the hypothesis of using an EDA based physiological measurements as a…
This study investigates the psychophysiological effects of loot box interactions in video games and their potential similarities to those recorded during gambling interactions. Using electrodermal activity (EDA) measurements, the research…
The goal of video games is to challenge and entertain the players. Successful video games deliver experience that impact players on a level of arousal. Therefore undertaking a user experience (UX) study is crucial to ensure that a game…
The application of psychophysiology in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging field requires comprehension of an array of physiological…
Estimating emotional states from physiological signals is a central topic in affective computing and psychophysiology. While many emotion estimation systems implicitly assume a stable relationship between physiological features and…
Serious games for health are designed with specific health objectives and are increasingly being used in mental health interventions. Leveraging sensor equipped handheld devices such as smartphones and smartwatches, these games can provide…
Esports gaming is an area in which videogame players need to cooperate and compete with each other, influencing their cognitive load, processing, stress, and social skills. Here it is unknown to which extent competitive videogame play using…
Emotion is an inherently subjective psychophysiological human-state and to produce an agreed-upon representation (gold standard) for continuous emotion requires a time-consuming and costly training procedure of multiple human annotators.…
Recent research has focused on the effectiveness of Virtual Reality (VR) in games as a more immersive method of interaction. However, there is a lack of robust analysis of the physiological effects between VR and flatscreen (FS) gaming.…
Gameplay research about experiential phenomena is a challenging undertaking, given the variety of experiences that gamers encounter when playing and which currently do not have a formal taxonomy, such as flow, immersion, boredom, and fun.…
Electrodermal activity (EDA) is considered a standard marker of sympathetic activity. However, traditional EDA measurement requires electrodes in steady contact with the skin. Can sympathetic arousal be measured using only an optical…
Recent works have demonstrated the effectiveness of machine learning (ML) techniques in detecting anxiety and stress using physiological signals, but it is unclear whether ML models are learning physiological features specific to stress. To…
The study of well-being, stress and other human factors has traditionally relied on self-report instruments to assess key variables. However, concerns about potential biases in these instruments, even when thoroughly validated and…
Electrodermal activity (EDA) reflects changes in skin conductance, which are closely tied to human psychophysiological states. For example, EDA sensors can assess stress, cognitive workload, arousal, or other measures tied to the…
For the emerging significance of mental stress, various research directives have been established over time to better understand the causes of stress and how to deal with it. In recent years, the rise of video gameplay is unprecedented,…
This study explores the use of electroencephalography (EEG)-based brain wave monitoring to enable dynamic difficulty adjustment (DDA) in a virtual reality (VR) gaming environment. Using the Task Engagement Index (TEI) derived from frontal…
The relation between performance and stress is described by the Yerkes-Dodson Law but varies significantly between individuals. This paper describes a method for determining the individual optimal performance as a function of physiological…
Identifying stress levels can provide valuable data for mental health analytics as well as labels for annotation systems. Although much research has been conducted into stress detection models using heart rate variability at a higher cost…
Human-machine Interface (HMI) is critical for safety during automated driving, as it serves as the only media between the automated system and human users. To enable a transparent HMI, we first need to know how to evaluate it. However, most…
(arXiv abridged abstract) In the last two decades, videogames have evolved in a nearly explosive way from the pixelated graphics to today's near-realistic 3D environments. The interaction devices traditionally used in videogames have not…