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Related papers: Psychophysiological Correlations with Gameplay Exp…

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The objective of this study is to develop and use a virtual reality game as a tool to assess the effects of realistic stress on the behavioral and physiological responses of participants. The game is based on a popular Steam game called…

Human-Computer Interaction · Computer Science 2020-10-01 Daniel H. Lee , Tzyy-Ping Jung

Game difficulty is a crucial aspect of game design, that can be directly influenced by tweaking game mechanics. Perceived difficulty can however also be influenced by simply altering the graphics to something more threatening. Here, we…

Human-Computer Interaction · Computer Science 2025-03-20 Christine Hegedues , Joao Pedro Dias Constantino , Laurits Dixen , Paolo Burelli

Emotions have a major interactive role in defining how humans interact with their environment by encoding their perception to external events and accordingly, influencing their cognition and decision-making process. Therefore, increasing…

Human-Computer Interaction · Computer Science 2021-03-30 Mustaffa Alfatlawi

The application of psychophysiology in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging field requires comprehension of an array of physiological…

Human-Computer Interaction · Computer Science 2016-09-05 Minna Huotilainen , Benjamin Cowley , Lauri Ahonen

Foundation models have recently extended beyond natural language and vision to timeseries domains, including physiological signals. However, progress in electrodermal activity (EDA) modeling is hindered by the absence of large-scale,…

Emotion regulation (ER) is essential to mental well-being but often difficult to access, especially in high-intensity moments or for individuals with clinical vulnerabilities. While existing technology-based ER tools offer value, they…

Human-Computer Interaction · Computer Science 2026-02-10 Preeti Vyas , Bereket Guta , Tim G. Zhou , Noor Naila Himam , Andero Uusberg , Karon E. MacLean

Data-driven approaches which aim to identify and predict player engagement are becoming increasingly popular in games industry contexts. This is due to the growing practice of tracking and storing large volumes of in-game telemetries…

Machine Learning · Computer Science 2019-08-22 Valerio Bonometti , Charles Ringer , Mark Hall , Alex R. Wade , Anders Drachen

Impact of EEG biofeedback on event-related potentials (ERPs) in attention-deficit hyperactivity (ADHD) children. Introduction: ADHD is one of the most widely spread condition of school aged children affecting 5% of children of this age.The…

Neurons and Cognition · Quantitative Biology 2011-01-31 Sophio Bakhtadze , Marine Janelidze , Nana Khachapuridze

We present a method for converting 24 channels of psychophysiologic time series data collected from individual participants via electroencephalogram (EEG), electrocardiogram (ECG), electrodermal activity (EDA), respiration rate (RR) into…

Signal Processing · Electrical Eng. & Systems 2025-10-10 Timothy L. Hutcheson , Anil K. Raj

To improve the understanding of human gait and to facilitate novel developments in gait rehabilitation, the neural correlates of human gait as measured by means of non-invasive electroencephalography (EEG) have been investigated recently.…

Neurons and Cognition · Quantitative Biology 2020-03-03 Cornelia Herbert , Jan Nachtsheim , Michael Munz

The electrodermal activity (EDA) signal is a sensitive and non-invasive surrogate measure of sympathetic function. Use of EDA has increased in popularity in recent years for such applications as emotion and stress recognition; assessment of…

Signal Processing · Electrical Eng. & Systems 2021-07-19 Md Billal Hossain , Hugo Fernando Posada-Quintero , Youngsun Kong , Riley McNaboe , Ki Chon

In Affective Computing, a key challenge lies in reliably linking subjective emotional experiences with objective physiological markers. This preliminary study addresses the issue of reproducibility by identifying physiological features from…

Human-Computer Interaction · Computer Science 2025-08-15 Andrea Gargano , Jasin Machkour , Mimma Nardelli , Enzo Pasquale Scilingo , Michael Muma

Emotion recognition from physiological signals has substantial potential for applications in mental health and emotion-aware systems. However, the lack of standardized, large-scale evaluations across heterogeneous datasets limits progress…

Human-Computer Interaction · Computer Science 2026-04-08 Pragya Singh , Ankush Gupta , Somay Jalan , Mohan Kumar , Pushpendra Singh

This paper presents a multi-stage experimental framework that integrates immersive Virtual Reality (VR) simulations, wearable sensors, and advanced signal processing to investigate construction workers neuro-physiological stress responses…

Human-Computer Interaction · Computer Science 2025-10-07 Fatemeh Banani Ardecani , Omidreza Shoghli

The link between different psychophysiological measures during emotion episodes is not well understood. To analyse the functional relationship between electroencephalography (EEG) and facial electromyography (EMG), we apply historical…

Applications · Statistics 2017-05-16 David Rügamer , Sarah Brockhaus , Kornelia Gentsch , Klaus Scherer , Sonja Greven

The increasing availability of wearable XR devices opens new perspectives for Egocentric Action Recognition (EAR) systems, which can provide deeper human understanding and situation awareness. However, deploying real-time algorithms on…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Marco Calzavara , Ard Kastrati , Matteo Macchini , Dushan Vasilevski , Roger Wattenhofer

Successful robot-mediated rehabilitation requires designing games and robot interventions that promote healthy motor practice. However, the interplay between a given user's neuromotor behavior, the gaming interface, and the physical robot…

Robotics · Computer Science 2026-03-12 Ajay Anand , Gabriel Parra , Chad A. Berghoff , Laura A. Hallock

Pervasive health games have a potential to impact health-related behaviors. And, similar to other types of interventions, engagement and adherence in health games is the keystone for examining their short- and long-term effects. Many…

Human-Computer Interaction · Computer Science 2021-06-28 Magy Seif El-Nasr , Shree Durga , Mariya Shiyko , Carmen Sceppa

Currently, human drivers outperform self-driving vehicles in many conditions such as collision avoidance. Therefore, understanding human driver behaviour in these conditions will provide insight for future autonomous vehicles. For…

Robotics · Computer Science 2024-02-13 Riku Kikuta , Daniel Carruth , John Ball , Reuben Burch , Ichiro Kageyama

This study aims to identify a set of indicators to estimate cognitive workload using a multimodal sensing approach and machine learning. A set of three cognitive tests were conducted to induce cognitive workload in twelve participants at…

Neurons and Cognition · Quantitative Biology 2022-05-10 Niraj Hirachan , Anita Mathews , Julio Romero , Raul Fernandez Rojas