Related papers: Solution of Peter Winkler's Pizza Problem
Given a finite set of positive integers, $A$, and starting with a heap of $n$ chips, Alice and Bob alternate turns and on each turn a player chooses $x\in A$ with $x$ smaller or equal than the current number of chips and subtract $x$ chips…
A division of a cake by n people is envy free if everyone thinks they got the biggest pieces. Note that peoples tastes can differ. There is a discrete protocol for envy free division for n=3 which takes at most 5 cuts. For n=4 and beyond…
There is well-known problem of geometric probability which can be quote as the Broken Spaghetti Problem. It addresses the following question: A stick of spaghetti breaks into three parts and all points of the stick have the same probability…
In this work, we consider "decision" variants of a monogamy-of-entanglement game by Tomamichel, Fehr, Kaniewski, and Wehner [New Journal of Physics '13]. In its original "search" variant, Alice prepares a (possibly entangled) state on…
A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move one pebble is removed at vertices v and w adjacent…
In the $\varepsilon$-Consensus-Halving problem, we are given $n$ probability measures $v_1, \dots, v_n$ on the interval $R = [0,1]$, and the goal is to partition $R$ into two parts $R^+$ and $R^-$ using at most $n$ cuts, so that $|v_i(R^+)…
We consider a variation of cop vs.\ robber on graph in which the robber is not restricted by the graph edges; instead, he picks a time-independent probability distribution on $V(G)$ and moves according to this fixed distribution. The cop…
In the game "Super Six", after successfully getting rid of a stick by rolling with the die a number that is not occupied, the player has the choice to continue to roll the die or to stop and to hand over the die to their opponent. The…
Ultimate Tic-Tac-Toe is a variant of the well known tic-tac-toe (noughts and crosses) board game. Two players compete to win three aligned "fields", each of them being a tic-tac-toe game. Each move determines which field the next player…
"Guess Who?" is a popular two player game where players ask "Yes"/"No" questions to search for their opponent's secret identity from a pool of possible candidates. This is modeled as a simple stochastic game. Using this model, the optimal…
In the distributional Twenty Questions game, Bob chooses a number $x$ from $1$ to $n$ according to a distribution $\mu$, and Alice (who knows $\mu$) attempts to identify $x$ using Yes/No questions, which Bob answers truthfully. Her goal is…
In this paper, we study a game called ``Mafia,'' in which different players have different types of information, communication and functionality. The players communicate and function in a way that resembles some real-life situations. We…
The multiplication game is a two-person game in which each player chooses a positive integer without knowledge of the other player's number. The two numbers are then multiplied together and the first digit of the product determines the…
We consider the classical cake-cutting problem where we wish to fairly divide a heterogeneous resource, often modeled as a cake, among interested agents. Work on the subject typically assumes that the cake is represented by an interval. In…
We prove several results addressing the envy-free division problem in the presence of an unpredictable (secretive) player, called the "dragon". There are two basic scenarios. 1. There are $r-1$ players and a dragon. Once the "cake" is…
The optimal strategies to catch a randomly walking cat in various environments are presented. All games have a player that opens a box at step $i$. If the cat is in this box the player wins, if not, the cat moves randomly to an adjacent…
Fix two integers $n, k$, with $n$ divisible by $k$, and consider the following game played by two players, Waiter and Client, on the edges of $K_n$. Starting with all the edges marked as unclaimed, in each round, Waiter picks two yet…
We consider the one-round Voronoi game, where player one (``White'', called ``Wilma'') places a set of n points in a rectangular area of aspect ratio r <=1, followed by the second player (``Black'', called ``Barney''), who places the same…
We point out a flaw in the unfair case of the quantum Prisoner's Dilemma as introduced in the pioneering Letter "Quantum Games and Quantum Strategies" of Eisert, Wilkens and Lewenstein. It is not true that the so-called miracle move therein…
The paper considers fair allocation of resources that are already allocated in an unfair way. This setting requires a careful balance between the fairness considerations and the rights of the present owners. The paper presents re-division…