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Let $\mathcal{S}$ be a connected planar polygonal subdivision with $n$ edges that we want to preprocess for point-location queries, and where we are given the probability $\gamma_i$ that the query point lies in a polygon $P_i$ of…

Computational Geometry · Computer Science 2016-04-20 Boris Aronov , Mark de Berg , David Eppstein , Marcel Roeloffzen , Bettina Speckmann

A data structure is presented for point location in connected planar subdivisions when the distribution of queries is known in advance. The data structure has an expected query time that is within a constant factor of optimal. More…

Computational Geometry · Computer Science 2013-03-12 Sebastien Collette , Vida Dujmovic , John Iacono , Stefan Langerman , Pat Morin

We study the k nearest neighbors problem in the plane for general, convex, pairwise disjoint sites of constant description complexity such as line segments, disks, and quadrilaterals and with respect to a general family of distance…

Computational Geometry · Computer Science 2019-10-29 Chih-Hung Liu

We study the structure of representations, defined as approximations of minimal sufficient statistics that are maximal invariants to nuisance factors, for visual data subject to scaling and occlusion of line-of-sight. We derive analytical…

Computer Vision and Pattern Recognition · Computer Science 2015-04-20 Stefano Soatto , Jingming Dong , Nikolaos Karianakis

We devise a data structure that can answer shortest path queries for two query points in a polygonal domain $P$ on $n$ vertices. For any $\varepsilon > 0$, the space complexity of the data structure is $O(n^{10+\varepsilon })$ and queries…

Computational Geometry · Computer Science 2024-02-22 Sarita de Berg , Tillmann Miltzow , Frank Staals

We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…

Computational Geometry · Computer Science 2023-06-22 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

The retrieval problem is the problem of associating data with keys in a set. Formally, the data structure must store a function f: U ->{0,1}^r that has specified values on the elements of a given set S, a subset of U, |S|=n, but may have…

Data Structures and Algorithms · Computer Science 2008-03-27 Martin Dietzfelbinger , Rasmus Pagh

There are several known data structures that answer distance queries between two arbitrary vertices in a planar graph. The tradeoff is among preprocessing time, storage space and query time. In this paper we present three data structures…

Data Structures and Algorithms · Computer Science 2011-02-23 Yahav Nussbaum

In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…

Computational Geometry · Computer Science 2010-09-15 Danny Z. Chen , Haitao Wang

Let $\mathcal{P}$ be a set of $h$ pairwise-disjoint polygonal obstacles with a total of $n$ vertices in the plane. We consider the problem of building a data structure that can quickly compute an $L_1$ shortest obstacle-avoiding path…

Computational Geometry · Computer Science 2014-03-17 Danny Z. Chen , Rajasekhar Inkulu , Haitao Wang

We prove that, up to subpolynomial or polylogarithmic factors, there is no tradeoff between preprocessing time, query time, and size of exact distance oracles for planar graphs. Namely, we show how given an $n$-vertex weighted directed…

Data Structures and Algorithms · Computer Science 2026-03-30 Shay Mozes , Daniel Prigan

Let $s$ be a point in a polygonal domain $\mathcal{P}$ of $h-1$ holes and $n$ vertices. We consider a quickest visibility query problem. Given a query point $q$ in $\mathcal{P}$, the goal is to find a shortest path in $\mathcal{P}$ to move…

Computational Geometry · Computer Science 2017-03-10 Haitao Wang

In multi-person pose estimation actors can be heavily occluded, even become fully invisible behind another person. While temporal methods can still predict a reasonable estimation for a temporarily disappeared pose using past and future…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Marton Veges , Andras Lorincz

This paper presents a computational model to recover the most likely interpretation of the 3D scene structure from a planar image, where some objects may occlude others. The estimated scene interpretation is obtained by integrating some…

Computer Vision and Pattern Recognition · Computer Science 2016-03-30 Maria Oliver , Gloria Haro , Mariella Dimiccoli , Baptiste Mazin , Coloma Ballester

We demonstrate that the best $k$-sparse approximation of a length-$n$ vector can be recovered within a $(1+\epsilon)$-factor approximation in $O((k/\epsilon) \log n)$ time using a non-adaptive linear sketch with $O((k/\epsilon) \log n)$…

Data Structures and Algorithms · Computer Science 2025-10-24 Nick Fischer , Vasileios Nakos

A visibility algorithm maps time series into complex networks following a simple criterion. The resulting visibility graph has recently proven to be a powerful tool for time series analysis. However its straightforward computation is…

Data Structures and Algorithms · Computer Science 2020-04-29 Delia Fano Yela , Florian Thalmann , Vincenzo Nicosia , Dan Stowell , Mark Sandler

We study the density estimation problem defined as follows: given $k$ distributions $p_1, \ldots, p_k$ over a discrete domain $[n]$, as well as a collection of samples chosen from a ``query'' distribution $q$ over $[n]$, output $p_i$ that…

Data Structures and Algorithms · Computer Science 2024-10-31 Anders Aamand , Alexandr Andoni , Justin Y. Chen , Piotr Indyk , Shyam Narayanan , Sandeep Silwal , Haike Xu

A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…

Computational Geometry · Computer Science 2013-06-14 Tetsuo Asano , Kevin Buchin , Maike Buchin , Matias Korman , Wolfgang Mulzer , Günter Rote , André Schulz

Learning system dynamics directly from observations is a promising direction in machine learning due to its potential to significantly enhance our ability to understand physical systems. However, the dynamics of many real-world systems are…

Machine Learning · Computer Science 2021-03-23 Karolis Martinkus , Aurelien Lucchi , Nathanaël Perraudin

Given an $n$-vertex planar embedded digraph $G$ with non-negative edge weights and a face $f$ of $G$, Klein presented a data structure with $O(n\log n)$ space and preprocessing time which can answer any query $(u,v)$ for the shortest path…

Data Structures and Algorithms · Computer Science 2023-07-31 Debarati Das , Evangelos Kipouridis , Maximilian Probst Gutenberg , Christian Wulff-Nilsen