English

Memory-Constrained Algorithms for Simple Polygons

Computational Geometry 2013-06-14 v2

Abstract

A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of O(logn)O(\log n) bits, where nn is the size of the input. We assume that a simple nn-gon is given by the ordered sequence of its vertices. We show that we can find a triangulation of a plane straight-line graph in O(n2)O(n^2) time. We also consider preprocessing a simple polygon for shortest path queries when the space constraint is relaxed to allow ss words of working space. After a preprocessing of O(n2)O(n^2) time, we are able to solve shortest path queries between any two points inside the polygon in O(n2/s)O(n^2/s) time.

Keywords

Cite

@article{arxiv.1112.5904,
  title  = {Memory-Constrained Algorithms for Simple Polygons},
  author = {Tetsuo Asano and Kevin Buchin and Maike Buchin and Matias Korman and Wolfgang Mulzer and Günter Rote and André Schulz},
  journal= {arXiv preprint arXiv:1112.5904},
  year   = {2013}
}

Comments

Preprint appeared in EuroCG 2012

R2 v1 2026-06-21T19:57:12.576Z