Related papers: Planar Visibility Counting
We present the first sublinear memory sketch that can be queried to find the nearest neighbors in a dataset. Our online sketching algorithm compresses an N element dataset to a sketch of size $O(N^b \log^3 N)$ in $O(N^{(b+1)} \log^3 N)$…
We characterize observable sets for 1-dim Schr\"{o}dinger equations in $\mathbb{R}$: $i \partial_t u = (-\partial_x^2+x^{2m})u$ (with $m\in \mathbb{N}:=\{0,1,\dots\}$). More precisely, we obtain what follows: First, when $m=0$,…
Image matching is a fundamental and critical task in various visual applications, such as Simultaneous Localization and Mapping (SLAM) and image retrieval, which require accurate pose estimation. However, most existing methods ignore the…
We describe a slightly sub-exponential time algorithm for learning parity functions in the presence of random classification noise. This results in a polynomial-time algorithm for the case of parity functions that depend on only the first…
A closed curve in the plane is weakly simple if it is the limit (in the Fr\'echet metric) of a sequence of simple closed curves. We describe an algorithm to determine whether a closed walk of length n in a simple plane graph is weakly…
Efficient and reliable methods for training of object detectors are in higher demand than ever, and more and more data relevant to the field is becoming available. However, large datasets like Open Images Dataset v4 (OID) are sparsely…
We study the classic set cover problem from the perspective of sub-linear algorithms. Given access to a collection of $m$ sets over $n$ elements in the query model, we show that sub-linear algorithms derived from existing techniques have…
We design an efficient data structure for computing a suitably defined approximate depth of any query point in the arrangement $\mathcal{A}(S)$ of a collection $S$ of $n$ halfplanes or triangles in the plane or of halfspaces or simplices in…
Existing self-supervised learning (SSL) methods primarily learn object-invariant representations but often neglect the spatial structure and relationships among object parts. To address this limitation, we introduce Spatial Prediction (SP),…
We consider online algorithms for the $k$-server problem on trees. There is a $k$-competitive algorithm for this problem, and it is the best competitive ratio. M. Chrobak and L. Larmore provided it. At the same time, the existing…
Given a quadratic map Q : K^n -> K^k defined over a computable subring D of a real closed field K, and a polynomial p(Y_1,...,Y_k) of degree d, we consider the zero set Z=Z(p(Q(X)),K^n) of the polynomial p(Q(X_1,...,X_n)). We present a…
We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…
We consider approximate distance oracles for edge-weighted n-vertex undirected planar graphs. Given fixed epsilon > 0, we present a (1+epsilon)-approximate distance oracle with O(n(loglog n)^2) space and O((loglog n)^3) query time. This…
This paper introduces a scalable approach for probabilistic top-k similarity ranking on uncertain vector data. Each uncertain object is represented by a set of vector instances that are assumed to be mutually-exclusive. The objective is to…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
A simple linear search algorithm running in $O(n+mk)$ time is proposed for constructing the lower envelope of $k$ vertices from $m$ monotone polygonal chains in 2D with $n$ vertices in total. This can be applied to output-sensitive…
Discovering 3D arrangements of objects from single indoor images is important given its many applications including interior design, content creation, etc. Although heavily researched in the recent years, existing approaches break down…
We present a linear time algorithm for computing an implicit linear space representation of a minimum cycle basis (MCB) in weighted partial 2-trees, i.e., graphs of treewidth two. The implicit representation can be made explicit in a…
To reach human performance on complex tasks, a key ability for artificial systems is to understand physical interactions between objects, and predict future outcomes of a situation. This ability, often referred to as intuitive physics, has…
The ability to decompose complex multi-object scenes into meaningful abstractions like objects is fundamental to achieve higher-level cognition. Previous approaches for unsupervised object-oriented scene representation learning are either…