An Improved Algorithm for Reconstructing a Simple Polygon from the Visibility Angles
Computational Geometry
2010-09-15 v1 Data Structures and Algorithms
Abstract
In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the visible vertices of v in P, reconstruct the polygon P (up to similarity). An O(n^3 log n) time algorithm has been proposed for this problem. We present an improved algorithm with running time O(n^2), based on new observations on the geometric structures of the problem. Since the input size (i.e., the total number of input visibility angles) is O(n^2) in the worst case, our algorithm is worst-case optimal.
Cite
@article{arxiv.1009.2521,
title = {An Improved Algorithm for Reconstructing a Simple Polygon from the Visibility Angles},
author = {Danny Z. Chen and Haitao Wang},
journal= {arXiv preprint arXiv:1009.2521},
year = {2010}
}
Comments
12 pages, 6 figures