Related papers: Candy-passing Games on General Graphs, I
Consider the interchange process on a connected graph $G=(V,E)$ on $n$ vertices. I.e.\ shuffle a deck of cards by first placing one card at each vertex of $G$ in a fixed order and then at each tick of the clock, picking an edge uniformly at…
We consider the number of crossings in a graph which is embedded randomly on a convex set of points. We give an estimate to the normal distribution in Kolmogorov distance which implies a convergence rate of order $n^{-1/2}$ for various…
Independent set games are cooperative games defined on graphs, where players are edges and the value of a coalition is the maximum cardinality of independent sets in the subgraph defined by the coalition. In this paper, we investigate the…
We continue our studies of burn-off chip-firing games from [Discrete Math. Theor. Comput. Sci. 15 (2013), no. 1, 121-132; MR3040546] and [Australas. J. Combin. 68 (2017), no. 3, 330-345; MR3656659]. The latter article introduced randomness…
We give a direct polynomial-time reduction from parity games played over the configuration graphs of collapsible pushdown systems to safety games played over the same class of graphs. That a polynomial-time reduction would exist was known…
The gonality of a graph measures how difficult it is to move chips around the entirety of a graph according to certain chip-firing rules without introducing debt. In this paper we study the gonality of circulant graphs, a class of…
Inspired by Lelek's idea from [Disjoint mappings and the span of spaces, Fund. Math. 55 (1964), 199 -- 214], we introduce the novel notion of the span of graphs. Using this, we solve the problem of determining the \emph{maximal safety…
We consider random graphs sampled uniformly from a structured class of graphs, such as the class of graphs embeddable in a given surface. We sharpen and extend earlier results on pendant appearances, concerning for example numbers of…
Stable gonality is a multigraph parameter that measures the complexity of a graph. It is defined using maps to trees. Those maps, in some sense, divide the edges equally over the edges of the tree; stable gonality asks for the map with the…
We establish and generalise several bounds for various random walk quantities including the mixing time and the maximum hitting time. Unlike previous analyses, our derivations are based on rather intuitive notions of local expansion…
We set the ground for a theory of quantum walks on graphs- the generalization of random walks on finite graphs to the quantum world. Such quantum walks do not converge to any stationary distribution, as they are unitary and reversible.…
We consider a finite, connected and simple graph $\Gamma$ that admits a vertex-transitive group of automorphisms $G$. Under the assumption that, for all $x \in V(\Gamma)$, the local action $G_x^{\Gamma(x)}$ is the action of…
We prove new results on lazy random walks on finite graphs. To start, we obtain new estimates on return probabilities $P^t(x,x)$ and the maximum expected hitting time $t_{\rm hit}$, both in terms of the relaxation time. We also prove a…
In chomp on graphs, two players alternatingly pick an edge or a vertex from a graph. The player that cannot move any more loses. The questions one wants to answer for a given graph are: Which player has a winning strategy? Can a explicit…
We study groups acting vertex-transitively on connected, trivalent graphs such that stabilizers of vertices are infinite. If the action is edge-transitive, we prove that the graph has to be a tree. We analyze the case where the action is…
Two-sample tests utilizing a similarity graph on observations are useful for high-dimensional and non-Euclidean data due to their flexibility and good performance under a wide range of alternatives. Existing works mainly focused on sparse…
The well-known 1-2-3 Conjecture asserts that the edges of every graph without isolated edges can be weighted with $1$, $2$ and $3$ so that adjacent vertices receive distinct weighted degrees. This is open in general, while it is known to be…
A general position set of a graph $G$ is a set of vertices $S$ in $G$ such that no three vertices from $S$ lie on a common shortest path. In this paper we introduce and study the general position achievement game. The game is played on a…
We study a simple random process in which vertices of a connected graph reach consensus through pairwise interactions. We compute outcome probabilities, which do not depend on the graph structure, and consider the expected time until a…
This paper studies thresholds in random generalized Johnson graphs for containing large cycles, i.e. cycles of variable length growing with the size of the graph. Thresholds are obtained for different growth rates.