Related papers: Candy-passing Games on General Graphs, I
Stabilization of graphs has received substantial attention in recent years due to its connection to game theory. Stable graphs are exactly the graphs inducing a matching game with non-empty core. They are also the graphs that induce a…
Recently the matcher game was introduced. In this game, two players create a maximal matching by one player repeatedly choosing a vertex and the other player choosing a $K_2$ containing that vertex. One player tries to minimize the result…
We survey known results about phase transitions in various models of statistical physics when the underlying space is a nonamenable graph. Most attention is devoted to transitive graphs and trees.
We study natural strategic games on directed graphs, which capture the idea of coordination in the absence of globally common strategies. We show that these games do not need to have a pure Nash equilibrium and that the problem of…
In this paper we study cycles in random bipartite graph $G(n,n,p)$. We prove that if $p\gg n^{-2/3}$, then $G(n,n,p)$ a.a.s. satisfies the following. Every subgraph $G'\subset G(n,n,p)$ with more than $(1+o(1))n^2p/2$ edges contains a cycle…
We consider a patrolling game on a graph recently introduced by Alpern et al. (2011) where the Patroller wins if he is at the attacked node while the attack is taking place. This paper studies the periodic patrolling game in the case that…
Guessing games for directed graphs were introduced by Riis for studying multiple unicast network coding problems. In a guessing game, the players toss generalised dice and can see some of the other outcomes depending on the structure of an…
We show a simple method for constructing an infinite family of graph formation games with link bias so that the resulting games admits, as a \textit{pairwise stable} solution, a graph with an arbitrarily specified degree distribution.…
We introduce a natural variant of the parallel chip-firing game, called the diffusion game. Chips are initially assigned to vertices of a graph. At every step, all vertices simultaneously send one chip to each neighbour with fewer chips. As…
Motivated by non-local games and quantum coloring problems, we introduce a graph homomorphism game between quantum graphs and classical graphs. This game is naturally cast as a "quantum-classical game"--that is, a non-local game of two…
We study strategic games on weighted directed graphs, in which the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy, augmented by a fixed non-negative integer bonus for picking a…
We prove new theoretical results about several variations of the cop and robber game on graphs. First, we consider a variation of the cop and robber game which is more symmetric called the cop and killer game. We prove for all $c < 1$ that…
We present a nice result on the probability of a cycle occurring in a randomly generated graph. We then provide some extensions and applications, including the proof of the famous Cayley formula, which states that the number of labeled…
We provide sufficient conditions for the existence of long cycles in locally expanding graphs, and present applications of our conditions and techniques to Ramsey theory, random graphs and positional games.
The notion of p-competition graphs of digraphs was introduced by S-R. Kim, T. A. McKee, F. R. McMorris, and F. S. Roberts [p-competition graphs, Linear Algebra Appl., 217 (1995) 167--178] as a generalization of the competition graphs of…
Traditional statistical learning theory relies on the assumption that data are identically and independently distributed (i.i.d.). However, this assumption often does not hold in many real-life applications. In this survey, we explore…
In this paper we introduce the nullity of signed graphs, and give some results on the nullity of signed graphs with pendant trees. We characterize the unicyclic signed graphs of order n with nullity n-2; n-3; n-4; n-5 respectively.
We study the graphs formed from instances of the stable matching problem by connecting pairs of elements with an edge when there exists a stable matching in which they are matched. Our results include the NP-completeness of recognizing…
We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…
In this paper, we consider a game played on a rectangular $m \times n$ gridded chocolate bar. Each move, a player breaks the bar along a grid line. Each move after that consists of taking any piece of chocolate and breaking it again along…