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A straight-line drawing $\delta$ of a planar graph $G$ need not be plane, but can be made so by \emph{untangling} it, that is, by moving some of the vertices of $G$. Let shift$(G,\delta)$ denote the minimum number of vertices that need to…

Computational Geometry · Computer Science 2009-01-27 Xavier Goaoc , Jan Kratochvil , Yoshio Okamoto , Chan-Su Shin , Andreas Spillner , Alexander Wolff

A straight-line drawing $\delta$ of a planar graph $G$ need not be plane, but can be made so by moving some of the vertices. Let shift$(G,\delta)$ denote the minimum number of vertices that need to be moved to turn $\delta$ into a plane…

Computational Geometry · Computer Science 2008-11-06 Xavier Goaoc , Jan Kratochvil , Yoshio Okamoto , Chan-Su Shin , Alexander Wolff

We consider the problem of untangling a given (non-planar) straight-line circular drawing $\delta_G$ of an outerplanar graph $G=(V, E)$ into a planar straight-line circular drawing by shifting a minimum number of vertices to a new position…

Computational Geometry · Computer Science 2021-12-21 Sujoy Bhore , Guangping Li , Martin Nöllenburg , Ignaz Rutter , Hsiang-Yun Wu

We consider straight line drawings of a planar graph $G$ with possible edge crossings. The \emph{untangling problem} is to eliminate all edge crossings by moving as few vertices as possible to new positions. Let $fix(G)$ denote the maximum…

Computational Geometry · Computer Science 2011-11-14 Alexander Ravsky , Oleg Verbitsky

A measure for the visual complexity of a straight-line crossing-free drawing of a graph is the minimum number of lines needed to cover all vertices. For a given graph $G$, the minimum such number (over all drawings in dimension $d \in…

Computational Geometry · Computer Science 2019-08-22 Therese Biedl , Stefan Felsner , Henk Meijer , Alexander Wolff

Given an n-vertex graph G, a drawing of G in the plane is a mapping of its vertices into points of the plane, and its edges into continuous curves, connecting the images of their endpoints. A crossing in such a drawing is a point where two…

Data Structures and Algorithms · Computer Science 2010-10-20 Julia Chuzhoy , Yury Makarychev , Anastasios Sidiropoulos

A drawing of a graph is said to be a {\em straight-line drawing} if the vertices of $G$ are represented by distinct points in the plane and every edge is represented by a straight-line segment connecting the corresponding pair of vertices…

Combinatorics · Mathematics 2012-03-08 V S Padmini Mukkamala

A straight-line drawing of a graph $G$ is a mapping which assigns to each vertex a point in the plane and to each edge a straight-line segment connecting the corresponding two points. The rectilinear crossing number of a graph $G$,…

Computational Geometry · Computer Science 2016-09-08 Jacob Fox , Janos Pach , Andrew Suk

An obstacle representation of a graph $G$ is a set of points in the plane representing the vertices of $G$, together with a set of polygonal obstacles such that two vertices of $G$ are connected by an edge in $G$ if and only if the line…

Combinatorics · Mathematics 2017-07-18 Martin Balko , Josef Cibulka , Pavel Valtr

The crossing number of a graph $G$ is the minimum number of crossings in a drawing of $G$ in the plane. A rectilinear drawing of a graph $G$ represents vertices of $G$ by a set of points in the plane and represents each edge of $G$ by a…

Combinatorics · Mathematics 2024-02-26 Vida Dujmović , Camille La Rose

We study the Minimum Crossing Number problem: given an $n$-vertex graph $G$, the goal is to find a drawing of $G$ in the plane with minimum number of edge crossings. This is one of the central problems in topological graph theory, that has…

Data Structures and Algorithms · Computer Science 2010-12-02 Julia Chuzhoy

Let $G$ be a simple topological graph and let $\Gamma$ be a polyline drawing of $G$. We say that $\Gamma$ \emph{partially preserves the topology} of $G$ if it has the same external boundary, the same rotation system, and the same set of…

Computational Geometry · Computer Science 2018-09-24 Emilio Di Giacomo , Peter Eades , Giuseppe Liotta , Henk Meijer , Fabrizio Montecchiani

We define the \emph{visual complexity} of a plane graph drawing to be the number of basic geometric objects needed to represent all its edges. In particular, one object may represent multiple edges (e.g., one needs only one line segment to…

Computational Geometry · Computer Science 2018-09-10 Gregor Hültenschmidt , Philipp Kindermann , Wouter Meulemans , André Schulz

The crossing number of a graph is the minimum number of crossings in a drawing of the graph in the plane. Our main result is that every graph $G$ that does not contain a fixed graph as a minor has crossing number $O(\Delta n)$, where $G$…

Combinatorics · Mathematics 2018-08-01 Vida Dujmović , Ken-ichi Kawarabayashi , Bojan Mohar , David R. Wood

In this paper, we study the outerplanarity of planar graphs, i.e., the number of times that we must (in a planar embedding that we can initially freely choose) remove the outerface vertices until the graph is empty. It is well-known that…

Data Structures and Algorithms · Computer Science 2024-07-08 Therese Biedl , Debajyoti Mondal

A planar orthogonal drawing $\Gamma$ of a planar graph $G$ is a geometric representation of $G$ such that the vertices are drawn as distinct points of the plane, the edges are drawn as chains of horizontal and vertical segments, and no two…

Data Structures and Algorithms · Computer Science 2019-10-28 Walter Didimo , Giuseppe Liotta , Giacomo Ortali , Maurizio Patrignani

A key concept for many graph layout algorithms is planarity, a graph property that allows to draw vertices and edges crossing-free in the plane. Important is the generalization to $k$-planar graphs, which can be drawn in the plane with at…

Discrete Mathematics · Computer Science 2026-05-18 Aaron Büngener , Jakob Franz , Michael Kaufmann , Maximilian Pfister

We investigate the problem of drawing graphs in 2D and 3D such that their edges (or only their vertices) can be covered by few lines or planes. We insist on straight-line edges and crossing-free drawings. This problem has many connections…

Computational Geometry · Computer Science 2016-09-02 Steven Chaplick , Krzysztof Fleszar , Fabian Lipp , Alexander Ravsky , Oleg Verbitsky , Alexander Wolff

Research about crossings is typically about minimization. In this paper, we consider \emph{maximizing} the number of crossings over all possible ways to draw a given graph in the plane. Alpert et al. [Electron. J. Combin., 2009] conjectured…

Computational Geometry · Computer Science 2017-05-16 Markus Chimani , Stefan Felsner , Stephen Kobourov , Torsten Ueckerdt , Pavel Valtr , Alexander Wolff

The thickness of a graph $G=(V,E)$ with $n$ vertices is the minimum number of planar subgraphs of $G$ whose union is $G$. A polyline drawing of $G$ in $\mathbb{R}^2$ is a drawing $\Gamma$ of $G$, where each vertex is mapped to a point and…

Computational Geometry · Computer Science 2016-05-02 Stephane Durocher , Debajyoti Mondal
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