Drawing Planar Graphs with Few Geometric Primitives
Abstract
We define the \emph{visual complexity} of a plane graph drawing to be the number of basic geometric objects needed to represent all its edges. In particular, one object may represent multiple edges (e.g., one needs only one line segment to draw a path with an arbitrary number of edges). Let denote the number of vertices of a graph. We show that trees can be drawn with straight-line segments on a polynomial grid, and with straight-line segments on a quasi-polynomial grid. Further, we present an algorithm for drawing planar 3-trees with segments on an grid. This algorithm can also be used with a small modification to draw maximal outerplanar graphs with edges on an grid. We also study the problem of drawing maximal planar graphs with circular arcs and provide an algorithm to draw such graphs using only arcs. This is significantly smaller than the lower bound of for line segments for a nontrivial graph class.
Cite
@article{arxiv.1703.01691,
title = {Drawing Planar Graphs with Few Geometric Primitives},
author = {Gregor Hültenschmidt and Philipp Kindermann and Wouter Meulemans and André Schulz},
journal= {arXiv preprint arXiv:1703.01691},
year = {2018}
}
Comments
Appeared at Proc. 43rd International Workshop on Graph-Theoretic Concepts in Computer Science (WG 2017)