English

PullupStructs: Digital Fabrication for Folding Structures via Pull-up Nets

Human-Computer Interaction 2022-12-21 v1

Abstract

In this paper, we introduce a method to rapidly create 3D geometries by folding 2D sheets via pull-up nets. Given a 3D structure, we unfold its mesh into a planar 2D sheet using heuristic algorithms and populate these with cutlines and throughholes. We develop a web-based simulation tool that translates users' 3D meshes into manufacturable 2D sheets. After laser-cutting the sheet and feeding thread through these throughholes to form a pull-up net, pulling the thread will fold the sheet into the 3D structure using a single degree of freedom. We introduce the fabrication process and build a variety of prototypes demonstrating the method's ability to rapidly create a breadth of geometries suitable for low-fidelity prototyping that are both load-bearing and aesthetic across a range of scales. Future work will expand the breadth of geometries available and evaluate the ability of our prototypes to sustain structural loads.

Keywords

Cite

@article{arxiv.2212.09846,
  title  = {PullupStructs: Digital Fabrication for Folding Structures via Pull-up Nets},
  author = {Lauren Niu and Xinyi Yang and Martin Nisser and Stefanie Mueller},
  journal= {arXiv preprint arXiv:2212.09846},
  year   = {2022}
}

Comments

In ACM TEI '23: Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction (ACM TEI '23), February 26-March 1, 2023, Warsaw, Poland. ACM, New York, NY, USA, 10 pages

R2 v1 2026-06-28T07:43:19.786Z