English

Physically-Based Mesh Generation for Confined 3D Point Clouds Using Flexible Foil Models

Graphics 2025-02-11 v1 Computational Geometry Optimization and Control

Abstract

We propose a method for constructing high-quality, closed-surface meshes from confined 3D point clouds via a physically-based simulation of flexible foils under spatial constraints. The approach integrates dynamic elasticity, pressure-driven deformation, and adaptive snapping to fixed vertices, providing a robust framework for realistic and physically accurate mesh creation. Applications in computer graphics and computational geometry are discussed.

Keywords

Cite

@article{arxiv.2502.06541,
  title  = {Physically-Based Mesh Generation for Confined 3D Point Clouds Using Flexible Foil Models},
  author = {Netzer Moriya},
  journal= {arXiv preprint arXiv:2502.06541},
  year   = {2025}
}

Comments

23 pages, 8 figures

R2 v1 2026-06-28T21:38:41.664Z