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We propose a novel and flexible roof modeling approach that can be used for constructing planar 3D polygon roof meshes. Our method uses a graph structure to encode roof topology and enforces the roof validity by optimizing a simple but…

Graphics · Computer Science 2021-09-17 Jing Ren , Biao Zhang , Bojian Wu , Jianqiang Huang , Lubin Fan , Maks Ovsjanikov , Peter Wonka

We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing…

We present a method to fabricate double shell structures printed in trans-versal directions using multi-axis fused-deposition-modeling (FDM) robot-ic 3D printing. Shell structures, characterized by lightweight, thin walls, fast buildup, and…

Robotics · Computer Science 2025-01-13 Ioanna Mitropoulou , Amir Vaxman , Olga Diamanti , Benjamin Dillenburger

We present two universal hinge patterns that enable a strip of material to fold into any connected surface made up of unit squares on the 3D cube grid--for example, the surface of any polycube. The folding is efficient: for target surfaces…

Computational Geometry · Computer Science 2020-07-20 Nadia M. Benbernou , Erik D. Demaine , Martin L. Demaine , Anna Lubiw

Advances in 3D printing technology now enable the precise positioning of microscopic material voxels to form complex structures. Combined with emerging multi-material capabilities and printable responsive materials, this opens new…

Soft Condensed Matter · Physics 2025-03-17 Ido Levin , Ela Sachyani , Rama Lieberman , Noa Battat , Eran Sharon , Shlomo Magdassi

Self-folding is an emerging paradigm for the inverse design of three-dimensional structures. While most efforts have concentrated on the shape of the net, our approach introduces a new design dimension-bond specificity between the edges. We…

Soft Condensed Matter · Physics 2025-01-14 Diogo E. P. Pinto , Nuno A. M. Araújo , Petr Šulc , John Russo

We propose a new approach for constructing a 3D representation from a 2D wireframe drawing. A drawing is simply a parallel projection of a 3D object onto a 2D surface; humans are able to recreate mental 3D models from 2D representations…

Computer Vision and Pattern Recognition · Computer Science 2010-07-16 Kyle Johnson , Clayton Chang , Hod Lipson

Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

Graphics · Computer Science 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

We propose a method for constructing high-quality, closed-surface meshes from confined 3D point clouds via a physically-based simulation of flexible foils under spatial constraints. The approach integrates dynamic elasticity,…

Graphics · Computer Science 2025-02-11 Netzer Moriya

It is of interest to fabricate curved surfaces in three dimensions from easily available homogeneous material in the form of flat sheets. The aim is not just to obtain a surface $M$ in $\mathbb{R}^3$ which has a desired intrinsic Riemannian…

Soft Condensed Matter · Physics 2019-09-04 Harsh Jain , Shankar Ghosh , Nitin Nitsure

Folding is emerging as a promising manufacturing process to transform flat materials into functional structures, offering efficiency by reducing the need for welding, gluing, and molding, while minimizing waste and enabling automation.…

Soft Condensed Matter · Physics 2025-10-20 João C. Neves , Bernardo R. Marques , Cristóvão S. Dias , Nuno A. M. Araújo

Given a designer created free-form surface in 3d space, our method computes a grid composed of elastic elements which are completely planar and straight. Only by fixing the ends of the planar elements to appropriate locations, the 2d grid…

Graphics · Computer Science 2021-11-18 Stefan Pillwein , Przemyslaw Musialski

Automatic methods for reconstructing buildings from airborne LiDAR point clouds focus on producing accurate 3D models in a fast and scalable manner, but they overlook the problem of delivering simple and regularized models to practitioners.…

Computational Geometry · Computer Science 2024-04-15 Jean-Philippe Bauchet , Raphael Sulzer , Florent Lafarge , Yuliya Tarabalka

In this work, we focus on the family of shell formulations referred to as "solid shells", where the simulation of shell-type structures is performed by means of a mesh of 3D solid elements, with typically only one element through the…

Numerical Analysis · Mathematics 2019-10-09 Pablo Antolin , Josef Kiendl , Marco Pingaro , Alessandro Reali

This work considers a new task in geometric deep learning: generating a triangulation among a set of points in 3D space. We present PointTriNet, a differentiable and scalable approach enabling point set triangulation as a layer in 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Nicholas Sharp , Maks Ovsjanikov

Digitally unwrapping images of paper sheets is crucial for accurate document scanning and text recognition. This paper presents a method for automatically rectifying curved or folded paper sheets from a few images captured from multiple…

Computer Vision and Pattern Recognition · Computer Science 2016-06-02 Shaodi You , Yasuyuki Matsushita , Sudipta Sinha , Yusuke Bou , Katsushi Ikeuchi

Modern 3D printing technologies and the upcoming mass-customization paradigm call for efficient methods to produce and distribute arbitrarily-shaped 3D objects. This paper introduces an original algorithm to split a 3D model in parts that…

Graphics · Computer Science 2021-04-13 Marco Attene

We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…

Graphics · Computer Science 2023-04-18 Zhen Liu , Yao Feng , Michael J. Black , Derek Nowrouzezahrai , Liam Paull , Weiyang Liu

While Physics-Based Simulation (PBS) can accurately drape a 3D garment on a 3D body, it remains too costly for real-time applications, such as virtual try-on. By contrast, inference in a deep network, requiring a single forward pass, is…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Erhan Gundogdu , Victor Constantin , Amrollah Seifoddini , Minh Dang , Mathieu Salzmann , Pascal Fua

In this paper, we present a new computer-controlled weaving technology that enables the fabrication of woven structures in the shape of given 3D surfaces by using threads in non-traditional materials with high bending-stiffness, allowing…

Graphics · Computer Science 2024-05-09 Xiangjia Chen , Lip M. Lai , Zishun Liu , Chengkai Dai , Isaac C. W. Leung , Charlie C. L. Wang , Yeung Yam
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