Generalized conditional gradient and learning in potential mean field games
Analysis of PDEs
2021-09-14 v1
Abstract
We apply the generalized conditional gradient algorithm to potential mean field games and we show its well-posedeness. It turns out that this method can be interpreted as a learning method called fictitious play. More precisely, each step of the generalized conditional gradient method amounts to compute the best-response of the representative agent, for a predicted value of the coupling terms of the game. We show that for the learning sequence , the potential cost converges in , the exploitability and the variables of the problem (distribution, congestion, price, value function and control terms) converge in , for specific norms.
Cite
@article{arxiv.2109.05785,
title = {Generalized conditional gradient and learning in potential mean field games},
author = {J Frédéric Bonnans and Pierre Lavigne and Laurent Pfeiffer},
journal= {arXiv preprint arXiv:2109.05785},
year = {2021}
}