English

Generalized conditional gradient and learning in potential mean field games

Analysis of PDEs 2021-09-14 v1

Abstract

We apply the generalized conditional gradient algorithm to potential mean field games and we show its well-posedeness. It turns out that this method can be interpreted as a learning method called fictitious play. More precisely, each step of the generalized conditional gradient method amounts to compute the best-response of the representative agent, for a predicted value of the coupling terms of the game. We show that for the learning sequence δk=2/(k+2)\delta_k = 2/(k+2), the potential cost converges in O(1/k)O(1/k), the exploitability and the variables of the problem (distribution, congestion, price, value function and control terms) converge in O(1/k)O(1/\sqrt{k}), for specific norms.

Keywords

Cite

@article{arxiv.2109.05785,
  title  = {Generalized conditional gradient and learning in potential mean field games},
  author = {J Frédéric Bonnans and Pierre Lavigne and Laurent Pfeiffer},
  journal= {arXiv preprint arXiv:2109.05785},
  year   = {2021}
}
R2 v1 2026-06-24T05:54:27.241Z