English

Finding the Nucleoli of Large Cooperative Games: A Disproof with Counter-Example

Computer Science and Game Theory 2016-03-06 v1

Abstract

Nguyen and Thomas (2016) claimed that they have found a method to compute the nucleoli of games with more than 5050 players using nested linear programs (LP). Unfortunately, this claim is false. They incorrectly applied the indirect proof by "A¬BA \land \neg B implies A¬AA \land \neg A" to conclude that "if AA then BB" is valid. In fact, they prove that a truth implies a falsehood. As established by Meinhardt (2015a), this is a wrong statement. Therefore, instead of giving a proof of their main Theorem 4b, they give a disproof. It comes as no surprise to us that the flow game example presented by these authors to support their arguments is obviously a counter-example of their algorithm. We show that the computed solution by this algorithm is neither the nucleolus nor a core element of the flow game. Moreover, the stopping criterion of all proposed methods is wrong, since it does not satisfy one of Kohlberg's properties (cf. Kohlberg (1971)). As a consequence, none of these algorithms is robust.

Keywords

Cite

@article{arxiv.1603.00226,
  title  = {Finding the Nucleoli of Large Cooperative Games: A Disproof with Counter-Example},
  author = {Holger Ingmar Meinhardt},
  journal= {arXiv preprint arXiv:1603.00226},
  year   = {2016}
}

Comments

5 pages, 1 figure, 1 table. arXiv admin note: text overlap with arXiv:1509.05883