English

Automatic Generation of Board Game Manuals

Artificial Intelligence 2021-09-21 v1

Abstract

In this paper we present a process for automatically generating manuals for board games within the Ludii general game system. This process requires many different sub-tasks to be addressed, such as English translation of Ludii game descriptions, move visualisation, highlighting winning moves, strategy explanation, among others. These aspects are then combined to create a full manual for any given game. This manual is intended to provide a more intuitive explanation of a game's rules and mechanics, particularly for players who are less familiar with the Ludii game description language and grammar.

Keywords

Cite

@article{arxiv.2109.09507,
  title  = {Automatic Generation of Board Game Manuals},
  author = {Matthew Stephenson and Eric Piette and Dennis J. N. J. Soemers and Cameron Browne},
  journal= {arXiv preprint arXiv:2109.09507},
  year   = {2021}
}

Comments

12 Pages, 6 Figures

R2 v1 2026-06-24T06:08:21.490Z