In this paper we present a process for automatically generating manuals for board games within the Ludii general game system. This process requires many different sub-tasks to be addressed, such as English translation of Ludii game descriptions, move visualisation, highlighting winning moves, strategy explanation, among others. These aspects are then combined to create a full manual for any given game. This manual is intended to provide a more intuitive explanation of a game's rules and mechanics, particularly for players who are less familiar with the Ludii game description language and grammar.
@article{arxiv.2109.09507,
title = {Automatic Generation of Board Game Manuals},
author = {Matthew Stephenson and Eric Piette and Dennis J. N. J. Soemers and Cameron Browne},
journal= {arXiv preprint arXiv:2109.09507},
year = {2021}
}