English

General Game Heuristic Prediction Based on Ludeme Descriptions

Artificial Intelligence 2021-07-06 v2

Abstract

This paper investigates the performance of different general-game-playing heuristics for games in the Ludii general game system. Based on these results, we train several regression learning models to predict the performance of these heuristics based on each game's description file. We also provide a condensed analysis of the games available in Ludii, and the different ludemes that define them.

Keywords

Cite

@article{arxiv.2105.12846,
  title  = {General Game Heuristic Prediction Based on Ludeme Descriptions},
  author = {Matthew Stephenson and Dennis J. N. J. Soemers and Eric Piette and Cameron Browne},
  journal= {arXiv preprint arXiv:2105.12846},
  year   = {2021}
}

Comments

4 pages, 1 figure, 2 tables

R2 v1 2026-06-24T02:30:25.506Z