English

General Board Geometry

Artificial Intelligence 2021-11-23 v1

Abstract

Game boards are described in the Ludii general game system by their underlying graphs, based on tiling, shape and graph operators, with the automatic detection of important properties such as topological relationships between graph elements, directions and radial step sequences. This approach allows most conceivable game boards to be described simply and succinctly.

Cite

@article{arxiv.2111.11329,
  title  = {General Board Geometry},
  author = {Cameron Browne and Éric Piette and Matthew Stephenson and Dennis J. N. J. Soemers},
  journal= {arXiv preprint arXiv:2111.11329},
  year   = {2021}
}

Comments

Accepted at Advances in Computer Games (ACG) 2021

R2 v1 2026-06-24T07:47:37.040Z