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The system mentioned in the title belongs to the family of the so-called massively multi-player online social games (MMOSG). It features a scoring system for the elements of the game that is prone to herding effects. We analyze in detail…

概率论 · 数学 2014-02-11 Guy Fayolle , Jean-Marc Lasgouttes

Collective intelligence emerges across biological, physical, and artificial systems without central coordination, yet a unifying principle governing such behaviour remains elusive. The Free Energy Principle explains how individual agents…

人工智能 · 计算机科学 2026-05-01 Djamel Bouchaffra , Faycal Ykhlef , Mustapha Lebbah , Hanane Azzag

Coordination and cooperation between humans and autonomous agents in cooperative games raises interesting questions of human decision making and behaviour changes. Here we report our findings from a group formation game in a small-world…

物理与社会 · 物理学 2021-05-21 Tuomas Takko , Kunal Bhattacharya , Daniel Monsivais , Kimmo Kaski

A continuous time model for multiagent systems governed by reinforcement learning with scale-free memory is developed. The agents are assumed to act independently of one another in optimizing their choice of possible actions via…

物理与社会 · 物理学 2015-05-14 Ihor Lubashevsky , Shigeru Kanemoto

We show that, in large population games, decentralized information aggregation generically corrects for individual-level biases. This establishes a new testable aggregate efficiency benchmark where the behavior of boundedly rational agents…

理论经济学 · 经济学 2026-02-17 Florian Mudekereza

Multiagent systems appear in most social, economical, and political situations. In the present work we extend the Deep Q-Learning Network architecture proposed by Google DeepMind to multiagent environments and investigate how two agents…

人工智能 · 计算机科学 2015-11-30 Ardi Tampuu , Tambet Matiisen , Dorian Kodelja , Ilya Kuzovkin , Kristjan Korjus , Juhan Aru , Jaan Aru , Raul Vicente

This work focuses on the entropy-regularized independent natural policy gradient (NPG) algorithm in multi-agent reinforcement learning. In this work, agents are assumed to have access to an oracle with exact policy evaluation and seek to…

机器学习 · 计算机科学 2024-05-07 Youbang Sun , Tao Liu , P. R. Kumar , Shahin Shahrampour

We study a setting in which a principal selects an agent to execute a collection of tasks according to a specified priority sequence. Agents, however, have their own individual priority sequences according to which they wish to execute the…

计算机科学与博弈论 · 计算机科学 2024-10-30 Donya G. Dobakhshari , Lav R. Varshney , Vijay Gupta

In single-agent Markov decision processes, an agent can optimize its policy based on the interaction with environment. In multi-player Markov games (MGs), however, the interaction is non-stationary due to the behaviors of other players, so…

计算机科学与博弈论 · 计算机科学 2021-10-19 Yuanheng Zhu , Dongbin Zhao , Mengchen Zhao , Dong Li

We present a simple game model where agents with different memory lengths compete for finite resources. We show by simulation and analytically that an instability exists at a critical memory length, and as a result, different memory lengths…

适应与自组织系统 · 物理学 2015-05-12 James Burridge , Yu Gao , Yong Mao

It is well known that reinforcement learning can be cast as inference in an appropriate probabilistic model. However, this commonly involves introducing a distribution over agent trajectories with probabilities proportional to exponentiated…

人工智能 · 计算机科学 2021-10-07 David Tolpin , Tomer Dobkin

This paper studies an $N$--agent cost-coupled game where the agents are connected via an unreliable capacity constrained network. Each agent receives state information over that network which loses packets with probability $p$. A Base…

系统与控制 · 电气工程与系统科学 2023-03-17 Shubham Aggarwal , Muhammad Aneeq uz Zaman , Melih Bastopcu , Tamer Başar

LLM-based agents have been extensively applied across various domains, where memory stands out as one of their most essential capabilities. Previous memory mechanisms of LLM-based agents are manually predefined by human experts, leading to…

机器学习 · 计算机科学 2025-08-26 Zeyu Zhang , Quanyu Dai , Rui Li , Xiaohe Bo , Xu Chen , Zhenhua Dong

Understanding the evolution of human social systems requires flexible formalisms for the emergence of institutions. Although game theory is normally used to model interactions individually, larger spaces of games can be helpful for modeling…

物理与社会 · 物理学 2021-08-12 Seth Frey , Curtis Atkisson

We show that learning algorithms satisfying a $\textit{low approximate regret}$ property experience fast convergence to approximate optimality in a large class of repeated games. Our property, which simply requires that each learner has…

计算机科学与博弈论 · 计算机科学 2016-12-19 Dylan J. Foster , Zhiyuan Li , Thodoris Lykouris , Karthik Sridharan , Eva Tardos

Motivated by a number of real-world applications from domains like healthcare and sustainable transportation, in this paper we study a scenario of repeated principal-agent games within a multi-armed bandit (MAB) framework, where: the…

机器学习 · 计算机科学 2023-05-09 Ilgin Dogan , Zuo-Jun Max Shen , Anil Aswani

Agents rarely act in isolation -- their behavioral history, in particular, is public to others. We seek a non-asymptotic understanding of how a leader agent should shape this history to its maximal advantage, knowing that follower agent(s)…

计算机科学与博弈论 · 计算机科学 2019-05-29 Vidya Muthukumar , Anant Sahai

This paper examines the impact of agents' myopic optimization on the efficiency of systems comprised by many selfish agents. In contrast to standard congestion games where agents interact in a one-shot fashion, in our model each agent…

计算机科学与博弈论 · 计算机科学 2025-04-30 Yunpeng Li , Antonis Dimakis , Costas A. Courcoubetis

We study the quality of outcomes in repeated games when the population of players is dynamically changing and participants use learning algorithms to adapt to the changing environment. Game theory classically considers Nash equilibria of…

计算机科学与博弈论 · 计算机科学 2020-05-25 Thodoris Lykouris , Vasilis Syrgkanis , Eva Tardos

How do humans and animals perform trial-and-error learning when the space of possibilities is infinite? In a previous study, we used an interval timing production task and discovered an updating strategy in which the agent adjusted the…

神经元与认知 · 定量生物学 2022-05-10 Jing Wang , Yousuf El-Jayyousi , Ilker Ozden