相关论文: Interactive games and representation theory. II. A…
The double slit experiment provides a clear demarcation between classical and quantum theory, while multi-slit experiments demarcate quantum and higher-order interference theories. In this work we show that these experiments pertain to a…
In this note, we survey some elementary theorems and proofs concerning dynamical matrices theory. Some mathematical concepts and results involved in quantum information theory are reviewed. A little new result on the matrix representation…
We compare two approaches for modelling imperfect information in infinite games by using finite-state automata. The first, more standard approach views information as the result of an observation process driven by a sequential Mealy…
Quantization of gravitational field in the neighbourhood of arbitrary nontrivial solution of Einstein equations is considered, the 2nd order of perturbation theory is calculated. The expression for quantum corrections of the field operator…
We extend the concept of a classical two-person static game to the quantum domain, by giving an Hilbert structure to the space of classical strategies and studying the Battle of the Sexes game. We show that the introduction of entangled…
Theory of quantum games is a new area of investigation that has gone through rapid development during the last few years. Initial motivation for playing games, in the quantum world, comes from the possibility of re-formulating quantum…
A quantum field theoretic formulation of the dynamics of the Contact Process on a regular graph of degree z is introduced. A perturbative calculation in powers of 1/z of the effective potential for the density of particles phi(t) and an…
These three topics are an attempt to explicate some curiosities of the inverse problem of representation theory (i.e. having a set of operators to describe the "correct" algebraic object, which is represented by them) on simple examples…
We discuss the transactional interpretation of quantum mechanics, apply it to several counter-intuitive quantum optics experiments (two-slit, quantum eraser, trapped atom, ...) and describe a mathematical model that shows how transactions…
We propose an alternative to the tree representation of extensive form games. Games in product form represent information with $\sigma$-fields over a product set, and do not require an explicit description of the play temporality, as…
Over the last twenty years of research on quantum game theory have given us many ideas of how quantum games could be played. One of the most prominent ideas in the field is a model of quantum playing a 2x2 game introduced by J. Eisert, M.…
The two-players $N$ strategies games quantized according to the Eisert-Lewenstein-Wilkens scheme (Phys. Rev. Lett. 83 (1999), 3077) are considered. Group theoretical methods are applied to the problem of finding a general form of gate…
This work uses game theory as a mathematical framework to address interaction modeling in multi-agent motion forecasting and control. Despite its interpretability, applying game theory to real-world robotics, like automated driving, faces…
We introduce a quantum version of the Game of Life and we use it to study the emergence of complexity in a quantum world. We show that the quantum evolution displays signatures of complex behaviour similar to the classical one, however a…
It is demonstrated that the second quantization which is the basis of quantum electrodynamics is introduced without sufficient grounds and even logically inconsistently although it yields extremely accurate predictions that are in excellent…
I consider issues in distributed computation that should be of relevance to game theory. In particular, I focus on (a) representing knowledge and uncertainty, (b) dealing with failures, and (c) specification of mechanisms.
The theory of mean field games studies the limiting behaviors of large systems where the agents interact with each other in a certain symmetric way. The running and terminal costs are critical for the agents to decide the strategies.…
We present several new characterizations of correlated equilibria in games with continuous utility functions. These have the advantage of being more computationally and analytically tractable than the standard definition in terms of…
We introduce a game related to the $I_{3322}$ game and analyze a constrained value function for this game over various families of synchronous quantum probability densities.
Various aspects of recent works on affine quantum group symmetry of integrable 2d quantum field theory are reviewed and further clarified. A geometrical meaning is given to the quantum double, and other properties of quantum groups.…