相关论文: Interactive games and representation theory
Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…
In this paper, we introduce an agent-based representation of games, in order to propose a compact representation for multi-party games in game theory. Our method is inspired by concepts in process theory and process algebra. In addition, we…
These lecture notes attempt a mathematical treatment of game theory akin to mathematical physics. A game instance is defined as a sequence of states of an underlying system. This viewpoint unifies classical mathematical models for 2-person…
In the real world, agents or entities are in a continuous state of interactions. These inter- actions lead to various types of complexity dynamics. One key difficulty in the study of complex agent interactions is the difficulty of modeling…
The interactive game theoretical approach to tactics and behavioral self-organization is developed. Though it uses the interactive game theoretical formalization of dialogues as psycholinguistic phenomena, the crucial role is played by the…
This paper presents an approach that brings together game theory with grammatical inference and discrete abstractions in order to synthesize control strategies for hybrid dynamical systems performing tasks in partially unknown but…
The emergence of vehicle-to-everything (V2X) technology offers new insights into intersection management. This, however, has also presented new challenges, such as the need to understand and model the interactions of traffic participants,…
Quantum games have proposed a new point of view for the solution of the classical problems and dilemmas in game theory. Certain quantization relationships can be proposed with the objective that a game can be generalized into a quantum…
This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…
These lecture notes concern the basics of the theory of process behaviour. First the concept of a (labelled) transition system receives ample treatment and then the following issues concerning process behaviour are elaborated in the setting…
Game theory offers an interpretable mathematical framework for modeling multi-agent interactions. However, its applicability in real-world robotics applications is hindered by several challenges, such as unknown agents' preferences and…
This essay gives a self-contained introduction to quantum game theory, and is primarily oriented to economists with little or no acquaintance with quantum mechanics. It assumes little more than a basic knowledge of vector algebra. Quantum…
This short note discusses the role of syntax vs. semantics and the interplay between logic, philosophy, and language in computer science and game theory.
A brief review is given of the minority game, an idealized model stimulated by a market of speculative agents, and its complex many-body behaviour. Particular consideration is given to analytic results for the model rather than discussions…
This note, suitable for a lecture in an advanced undergraduate or basic graduate course on the economic theory of networks, exposits basic ideas of linear best-response games and their equilibria.
In this note devoted to some aspects of the inverse problem of representation theory the attention is concentrated on the interrelations between various algebraic structures (algebras with operators) unraveled by different solutions of the…
Game theory is an established branch of mathematics that offers a rich set of mathematical tools for multi-person strategic decision making that can be used to model the interactions of decision makers in security problems who compete for…
We present a game semantics for intuitionistic type theory. Specifically, we propose categories with families of a new variant of games and strategies for both extensional and intensional variants of the type theory with dependent function,…
I review various theory issues in diffraction that have been presented and discussed in the working group on diffractive interactions, and a few points concerning the comparison of theory with data.
This is an introduction into John Conway's beautiful Combinatorial Game Theory, providing precise statements and detailed proofs for the fundamental parts of his theory. (1) Combinatorial game theory, (2) the GROUP of games, (3) the FIELD…