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相关论文: Is game semantics necessary?

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The note is devoted to an interactive game theoretic formalization of dialogues as psycholinguistic phenomena and the unraveling of a hidden dialogue structure of 2-person differential interactive games. In the field-theoretic description…

历史与综述 · 数学 2007-05-23 Denis V. Juriev

Differences in perception, information asymmetries, and bounded rationality lead game-theoretic players to derive a private, subjective view of the game that may diverge from the underlying ground-truth scenario and may be misaligned with…

人工智能 · 计算机科学 2025-12-16 Vince Trencsenyi

We introduce versions of game-theoretic semantics (GTS) for Alternating-Time Temporal Logic (ATL). In GTS, truth is defined in terms of existence of a winning strategy in a semantic evaluation game, and thus the game-theoretic perspective…

逻辑 · 数学 2019-06-18 Valentin Goranko , Antti Kuusisto , Raine Rönnholm

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

人工智能 · 计算机科学 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

Standard game theory assumes that the structure of the game is common knowledge among players. We relax this assumption by considering extensive games where agents may be unaware of the complete structure of the game. In particular, they…

计算机科学与博弈论 · 计算机科学 2007-05-23 Joseph Y. Halpern , Leandro C. Rêgo

Underlying the theory of inferences, a primary task of logic is language analysis. Such a task can be understood as depending on a general theory of representation, taking as a starting point the idea that some entities (`` representations…

计算机科学中的逻辑 · 计算机科学 2023-07-21 Arnaud Plagnol

Game theoretic equilibria are mathematical expressions of rationality. Rational agents are used to model not only humans and their software representatives, but also organisms, populations, species and genes, interacting with each other and…

计算机科学与博弈论 · 计算机科学 2015-05-13 Dusko Pavlovic

Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…

计算机科学与博弈论 · 计算机科学 2023-03-13 Seth Frey , Jules Hedges , Joshua Tan , Philipp Zahn

In this article, we start with a two-player game that models communication under adverse circumstances in everyday life and study it from the perspective of a modal logic of graphs, where links can be deleted locally according to…

计算机科学中的逻辑 · 计算机科学 2019-03-06 Dazhu Li

We define a semantics for first-order logic with generalized quantifiers based on double teams. We also define and investigate a notion of a generalized atom. Such atoms can be used in order to define extensions of first-order logic with a…

逻辑 · 数学 2017-09-01 Antti Kuusisto

We propose analyzing conditional reasoning by appeal to a notion of intervention on a simulation program, formalizing and subsuming a number of approaches to conditional thinking in the recent AI literature. Our main results include a…

计算机科学中的逻辑 · 计算机科学 2018-05-09 Duligur Ibeling , Thomas Icard

Using semi-tensor product of matrices, the structures of several kinds of symmetric games are investigated via the linear representation of symmetric group in the structure vector of games as its representation space. First of all, the…

计算机科学与博弈论 · 计算机科学 2017-03-09 Daizhan Cheng , Ting Liu

We look at substructural calculi from a game semantic point of view, guided by certain intuitions about resource conscious and, more specifically, cost conscious reasoning. To this aim, we start with a game, where player I defends a claim…

计算机科学中的逻辑 · 计算机科学 2019-06-28 Timo Lang , Carlos Olarte , Elaine Pimentel , Christian Fermuller

This paper is the second part of an introduction to linear logic and ludics, both due to Girard. It is devoted to proof nets, in the limited, yet central, framework of multiplicative linear logic and to ludics, which has been recently…

计算机科学中的逻辑 · 计算机科学 2007-06-17 Pierre-Louis Curien

This chapter outlines the relation between artificial intelligence (AI) / machine learning (ML) algorithms and digital games. This relation is two-fold: on one hand, AI/ML researchers can generate large, in-the-wild datasets of human…

人工智能 · 计算机科学 2021-05-10 Kostas Karpouzis , George Tsatiris

In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what…

计算机科学中的逻辑 · 计算机科学 2012-04-17 Sjur Dyrkolbotn , Piotr Kaźmierczak , Erik Parmann , Truls Pedersen

Why should computers interpret language incrementally? In recent years psycholinguistic evidence for incremental interpretation has become more and more compelling, suggesting that humans perform semantic interpretation before constituent…

cmp-lg · 计算机科学 2016-08-31 David Milward , Robin Cooper

Coalition Logic is an important logic in logical studies of strategic reasoning, whose models are concurrent game models. In this paper, first, we systematically discuss three assumptions of concurrent game models and argue that they are…

计算机科学中的逻辑 · 计算机科学 2025-09-12 Yinfeng Li , Fengkui Ju

This paper presents an approach that brings together game theory with grammatical inference and discrete abstractions in order to synthesize control strategies for hybrid dynamical systems performing tasks in partially unknown but…

机器人学 · 计算机科学 2012-10-08 Jie Fu , Herbert G. Tanner , Jeffrey Heinz , Jane Chandlee , Konstantinos Karydis , Cesar Koirala

It has been shown that a functional interpretation of proofs in mathematical analysis can be given by the product of selection functions, a mode of recursion that has an intuitive reading in terms of the computation of optimal strategies in…

逻辑 · 数学 2012-04-25 Paulo Oliva , Thomas Powell