相关论文: Analysis of disk scheduling, increasing subsequenc…
We consider a service system with an infinite number of exponential servers sharing a finite service capacity. The servers are ordered according to their speed, and arriving customers join the fastest idle server. A capacity allocation is…
A disk graph is an intersection graph of disks in $\mathbb{R}^2$. Determining the computational complexity of finding a maximum clique in a disk graph is a long-standing open problem. In 1990, Clark, Colbourn, and Johnson gave a…
This paper addresses the anytime sorting problem, aiming to develop algorithms providing tentative estimates of the sorted list at each execution step. Comparisons are treated as steps, and the Spearman's footrule metric evaluates…
The Traveling Salesman Problem is one of the best studied NP-hard problems in combinatorial optimization. Powerful methods have been developed over the last 60 years to find optimum solutions to large TSP instances. The largest TSP instance…
The Traveling Tournament Problem (TTP-$k$) is a well-known benchmark problem in tournament timetabling, which asks us to design a double round-robin schedule such that the total traveling distance of all $n$ teams is minimized under the…
The traveling tournament problem (TTP) is to minimize the total traveling distance of all teams in a double round-robin tournament. In this paper, we focus on TTP-2, in which each team plays at most two consecutive home games and at most…
The Windows Scheduling Problem, also known as the Pinwheel Problem, is to schedule periodic jobs subject to their processing frequency demands. Instances are given as a set of jobs that have to be processed infinitely often such that the…
We develop an asymptotic approximation and bounds for the traveling salesman problem with time slots, i.e. when the time windows of points to visit are a partition of a given time horizon. Although this problem is relevant in several…
We present an algorithm to simulate random sequential adsorption (random "parking") of discs on constant-curvature surfaces: the plane, sphere, hyperboloid, and projective plane, all embedded in three-dimensional space. We simulate complete…
Randomized higher-order computation can be seen as being captured by a lambda calculus endowed with a single algebraic operation, namely a construct for binary probabilistic choice. What matters about such computations is the probability of…
Lloyd's algorithm is an iterative method that solves the quantization problem, i.e. the approximation of a target probability measure by a discrete one, and is particularly used in digital applications. This algorithm can be interpreted as…
One of the most studied extensions of the famous Traveling Salesperson Problem (TSP) is the {\sc Multiple TSP}: a set of $m\geq 1$ salespersons collectively traverses a set of $n$ cities by $m$ non-trivial tours, to minimize the total…
Several classic problems in graph processing and computational geometry are solved via incremental algorithms, which split computation into a series of small tasks acting on shared state, which gets updated progressively. While the…
Among the most important variants of the traveling salesman problem (TSP) are those relaxing the constraint that every locus should necessarily get visited, rather taking into account a revenue (prize) for visiting customers. In the…
The Traveling Tournament Problem (TTP) is a well-known benchmark problem in the field of tournament timetabling, which asks us to design a double round-robin schedule such that each pair of teams plays one game in each other's home venue,…
We consider an expected-value ranking and selection (R&S) problem where all k solutions' simulation outputs depend on a common parameter whose uncertainty can be modeled by a distribution. We define the most probable best (MPB) to be the…
The dispersion problem has been widely studied in computational geometry and facility location, and is closely related to the packing problem. The goal is to locate n points (e.g., facilities or persons) in a k-dimensional polytope, so that…
We study approximation algorithms for the following three string measures that are widely used in practice: edit distance (ED), longest common subsequence (LCS), and longest increasing sequence (LIS). All three problems can be solved…
Aiming at solving large-scale learning problems, this paper studies distributed optimization methods based on the alternating direction method of multipliers (ADMM). By formulating the learning problem as a consensus problem, the ADMM can…
We present three new approximation algorithms with improved constant ratios for selecting $n$ points in $n$ disks such that the minimum pairwise distance among the points is maximized. (1) A very simple $O(n\log n)$-time algorithm with…