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Given a positive real value $\delta$, a set $P$ of points along a line and a distance function $d$, in the movement to independence problem, we wish to move the points to new positions on the line such that for every two points $p_{i},p_{j}…

计算几何 · 计算机科学 2016-07-01 Mehrdad Ghadiri , Sina Yazdanbod

Jigsaw puzzle solving, the problem of constructing a coherent whole from a set of non-overlapping unordered visual fragments, is fundamental to numerous applications, and yet most of the literature of the last two decades has focused thus…

计算机视觉与模式识别 · 计算机科学 2026-04-15 Peleg Harel Ofir Itzhak Shahar , Ohad Ben-Shahar

The Gale-Berlekamp Light Switching Game is played on a square board of lights. Each light has two states, either on or off. There is a switch to every row and column. Turning this switch would change the state of all the lights on that row…

组合数学 · 数学 2021-08-23 Le Viet Hung , Xu Yu

The aim in packing problems is to decide if a given set of pieces can be placed inside a given container. A packing problem is defined by the types of pieces and containers to be handled, and the motions that are allowed to move the pieces.…

计算几何 · 计算机科学 2024-08-07 Mikkel Abrahamsen , Tillmann Miltzow , Nadja Seiferth

The Generalized Sliding-Tile Puzzle (GSTP), allowing many square tiles on a board to move in parallel while enforcing natural geometric collision constraints on the movement of neighboring tiles, provide a high-fidelity mathematical model…

机器人学 · 计算机科学 2024-10-22 Marcus Gozon , Jingjin Yu

We prove that a variant of 2048, a popular online puzzle game, is PSPACE-Complete. Our hardness result holds for a version of the problem where the player has oracle access to the computer player's moves. Specifically, we show that for an…

计算复杂性 · 计算机科学 2014-08-28 Rahul Mehta

We consider a puzzle such that a set of colored cubes is given as an instance. Each cube has unit length on each edge and its surface is colored so that what we call the Surface Color Condition is satisfied. Given a palette of six colors,…

离散数学 · 计算机科学 2015-12-04 Kazuya Haraguchi

The Tower of Hanoi game is a classical puzzle in recreational mathematics (Lucas 1883) which also has a strong record in pure mathematics. In a borderland between these two areas we find the characterization of the minimal number of moves,…

计算机科学与博弈论 · 计算机科学 2017-08-31 Jonathan Chappelon , Urban Larsson , Akihiro Matsuura

Notes on the Spinpossible puzzle game. We give a mathematical description of the game, prove some elementary bounds on the length of optimal solutions, and consider variations of the game which place restrictions on the set of permitted…

组合数学 · 数学 2011-11-01 Alex Sutherland , Andrew Sutherland

The pebbling number of a graph $G$, $f(G)$, is the least $p$ such that, however $p$ pebbles are placed on the vertices of $G$, we can move a pebble to any vertex by a sequence of moves, each move taking two pebbles off one vertex and…

组合数学 · 数学 2014-02-07 Zheng-Jiang Xia , Yong-Liang Pan , Jun-Ming Xu

Given a configuration of pebbles on the vertices of a connected graph G, a pebbling move is defined as the removal of two pebbles from some vertex, and the placement of one of these on an adjacent vertex. We introduce the notion of…

Given a polygon $P$ in the plane that can be translated, rotated and enlarged arbitrarily inside a unit square, the goal is to find a set of lines such that at least one of them always hits $P$ and the number of lines is minimized. We prove…

计算几何 · 计算机科学 2021-01-13 Sepideh Aghamolaei

The problem \textsc{Token Jumping} asks whether, given a graph $G$ and two independent sets of \emph{tokens} $I$ and $J$ of $G$, we can transform $I$ into $J$ by changing the position of a single token in each step and having an independent…

数据结构与算法 · 计算机科学 2026-02-13 Daniel W. Cranston , Moritz Mühlenthaler , Benjamin Peyrille

A pebbling move on a graph $G$ consists of taking two pebbles off one vertex and placing one on an adjacent vertex. The pebbling number of a graph $G$, denoted by $f(G)$, is the least integer $n$ such that, however $n$ pebbles are located…

组合数学 · 数学 2017-05-02 Zheng-Jiang Xia , Yong-Liang Pan , Jun-Ming Xu , Xi-Ming Cheng

Domineering is a two-player game played on a checkerboard in which one player places dominoes vertically, while the other places them horizontally. In this paper, we find out the minimum number of moves for a game of Domineering to end on…

组合数学 · 数学 2020-11-05 Rohan Karthikeyan , Siddharth Sinha

The Parks Puzzle is a paper-and-pencil puzzle game that is classically played on a square grid with different colored regions (the parks). The player needs to place a certain number of "trees" in each row, column, and park such that none…

计算复杂性 · 计算机科学 2024-11-05 Igor Minevich , Gabe Cunningham , Aditya Karan , Joshua V. Gyllinsky

Consider a finite sequence of permutations of the elements 1,...,n, with the property that each element changes its position by at most 1 from any permutation to the next. We call such a sequence a tangle, and we define a move of element i…

组合数学 · 数学 2015-08-18 Sergey Bereg , Alexander E. Holroyd , Lev Nachmanson , Sergey Pupyrev

We prove PSPACE-completeness of all but one problem in a large space of pulling-block problems where the goal is for the agent to reach a target destination. The problems are parameterized by whether pulling is optional, the number of…

Mastermind game is a two players zero sum game of imperfect information. The first player, called codemaker, chooses a secret code and the second player, called codebreaker, tries to break the secret code by making as few guesses as…

数据结构与算法 · 计算机科学 2016-11-21 Mourad El Ouali , Christian Glazik , Volkmar Sauerland , Anand Srivastav

In the peg insertion task, human pays attention to the seam between the peg and the hole and tries to fill it continuously with visual feedback. By imitating the human behavior, we design architectures with position and orientation…

机器人学 · 计算机科学 2022-04-21 Liang Xie , Hongxiang Yu , Yinghao Zhao , Haodong Zhang , Zhongxiang Zhou , Minhang Wang , Yue Wang , Rong Xiong
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