相关论文: The cover pebbling theorem
Here we merge the two fields of Cops and Robbers and Graph Pebbling to introduce the new topic of Cops and Robbers Pebbling. Both paradigms can be described by moving tokens (the cops) along the edges of a graph to capture a special token…
In the game of pegging, each vertex of a graph is considered a hole into which a peg can be placed. A pegging move is performed by jumping one peg over another peg, and then removing the peg that has been jumped over from the graph. We…
Let $G$ be a connected graph with vertex set $V(G)$ and edge set $E(G)$. Pebbling shift is a deletion of two pebbles from a vertex and a placement of one pebble at a neighbouring vertex. The vertex cover set, $D_{vc}$ for graph $G$ is the…
The cycle double cover conjecture is a long standing problem in graph theory, which links local properties, the valency of a vertex and no bridges, and a global property of the graph, being covered by a particular set of cycles. We prove…
Graph pebbling is a combinatorial game played on an undirected graph with an initial configuration of pebbles. A pebbling move consists of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The pebbling…
A tessellation of a graph is a partition of its vertices into vertex disjoint cliques. A tessellation cover of a graph is a set of tessellations that covers all of its edges. The $t$-tessellability problem aims to decide whether there is a…
The restricted edge pebbling distribution is a distribution of pebbles on the edges of $G$ is the placement of pebbles on the edges with the restriction that only an even number of pebbles should be placed on the edges with labels $0$.…
The pebbling number of a graph $G$, $f(G)$, is the least $p$ such that, however $p$ pebbles are placed on the vertices of $G$, we can move a pebble to any vertex by a sequence of moves, each move taking two pebbles off one vertex and…
Consider a distribution of pebbles on a graph. A pebbling move removes two pebbles from a vertex and place one at an adjacent vertex. A vertex is reachable under a pebble distribution if it has a pebble after the application of a sequence…
Given a distribution of pebbles to the vertices of a graph, a pebbling move removes two pebbles from a single vertex and places a single pebble on an adjacent vertex. The pebbling number $\pi(G)$ is the smallest number such that, for any…
We survey results on the pebbling numbers of graphs as well as their historical connection with a number-theoretic question of Erd\H os and Lemke. We also present new results on two probabilistic pebbling considerations, first the random…
Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. The pebbling number $\pi(G)$ is the smallest $t$ so that from any…
In this paper, a proof of the cycle double cover conjecture is presented. The cycle double cover conjecture purports that if a graph is bridgeless, then there exists a list of cycles in the graph such that every edge in the graph appears in…
A conjecture of Berge suggests that every bridgeless cubic graph can have its edges covered with at most five perfect matchings. Since three perfect matchings suffice only when the graph in question is $3$-edge-colourable, the rest of cubic…
Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…
All the work made so far on edge-covering a graph by cliques focus on finding the minimum number of cliques that cover the graph. On this paper, we fix the number of cliques that cover a graph by the same number of vertices that the graph…
We define the cover number of a graph $G$ by a graph class $\mathcal P$ as the minimum number of graphs of class $\mathcal P$ required to cover the edge set of $G$. Taking inspiration from a paper by Harary, Hsu and Miller, we find an exact…
A graph may be the Kronecker cover in more than one way. In this note we explore this phenomenon. Using this approach we show that the least common cover of two graphs need not be unique.
Graph burning is a discrete time process which can be used to model the spread of social contagion. One is initially given a graph of unburned vertices. At each round (time step), one vertex is burned; unburned vertices with at least one…
The topic of this treatise is a combinatorial technique called Graph Pebbling. We investigate pebbling numbers, weight functions, flow networks, hypercubes, and the zero-sum conjecture of Erd\H{o}s and Lemke. This investigation is a…