相关论文: Random triangle problem: geometrical approach
In this work, we characterize the existence of solution for a certain variational inequality by means of a classical minimax theorem. In addition, we propose a numerical algorithm for the solution of an inverse problem associated with a…
A general quantum algorithm for solving a problem is discussed. The number of steps required to solve a problem using this method is independent of the number of cases that has to be considered classically. Hence, it is more efficient than…
This work discusses an approach to solving geometric construction problems in which the given figure is included in a set ordered by construction steps. The flow of information is carried through the chain, allowing the original problem to…
For all positive non-square integer multiplier k, there is an infinity of multiples of triangular numbers which are also triangular numbers. With a simple change of variables, these triangular numbers can be found using solutions of Pell…
To generate a triangle of unit perimeter, break a stick of length 1 in two places at random, with the condition that triangle inequalities are satisfied. Is there a similarly natural method for generating triangles of unit area? Study of a…
The triangulations of a regular convex polygon are enumerated according to the number of diagonals parallel to a fixed edge. The enumeration uses the Shapiro convolution identity, as well as an interpretation of this identity in terms of…
The paper describes the practical work for students visually clarifying the mechanism of the Monte Carlo method applying to approximating the value of Pi. Considering a traditional quadrant (circular sector) inscribed in a square, here we…
We consider arrangements of axis-aligned rectangles in the plane. A geometric arrangement specifies the coordinates of all rectangles, while a combinatorial arrangement specifies only the respective intersection type in which each pair of…
In this article, a new solution for the convex hull problem has been presented. The convex hull is a widely known problem in computational geometry. As nature is a rich source of ideas in the field of algorithms, the solution has been…
In this paper, we obtain the existence result of smooth solutions to the Orlicz-Aleksandrov problem from the perspective of geometric flow. Furthermore, a special uniqueness result of solutions to this problem shall be discussed.
We introduce a bulging triangle like the generalization of the Reuleaux triangle. We may be able to propose various ways to bulge a triangle, but this paper presents the way so that its vertices are the same as them of the original…
We consider the problem of numerically computing a critical point of a functional $J\colon M\rightarrow R$ where $M$ is a Riemannian manifold. Due to local quadratic convergence a popular choice to solve this problem is the geometric Newton…
The trinomial transform of a sequence is a generalization of the well-known binomial transform, replacing binomial coefficients with trinomial coefficients. We examine Pascal-like triangles under trinomial transform, focusing on the ternary…
In this paper, we introduce a deterministic formulation for the geometric programming problem, wherein the coefficients are represented as independent linear-normal uncertain random variables. To address the challenges posed by this…
As one type of incidence theory, the geometry of pentagram map seems quite classical at first. However, this is an excellent example of such a classical idea developed into a marvellous insight by some modern approach. We introduce an…
We prove that almost every triangle can be dissected only into $n^2$ triangles which have to be equal one another. Moreover, such a dissection is unique for every $n$. It turns out that to solve this "simple" problem it is convenient to use…
Random projections offer an appealing and flexible approach to a wide range of large-scale statistical problems. They are particularly useful in high-dimensional settings, where we have many covariates recorded for each observation. In…
The problem of object restoration in the case of spatially incoherent illumination is considered. A regularized solution to the inverse problem is obtained through a probabilistic approach, and a numerical algorithm based on the statistical…
In this paper, it is proposed to solve the problem of triangulation for calibrated omnidirectional cameras through the optimisation of ray-pairs on the projective sphere. The proposed solution boils down to finding the roots of a quadratic…
We study the problem of construction of a triangle from the feet of its internal angle bisectors. It is proved that in general case ruler-and-compass solution of this problem is impossible.