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Direct policy search (DPS) and look-ahead tree (LT) policies are two widely used classes of techniques to produce high performance policies for sequential decision-making problems. To make DPS approaches work well, one crucial issue is to…

系统与控制 · 计算机科学 2015-03-20 Tobias Jung , Louis Wehenkel , Damien Ernst , Francis Maes

Early and reliable detection of cognitive decline is one of the most important challenges of current healthcare. In this project we developed an approach whereby a frequently played computer game can be used to assess a variety of cognitive…

定量方法 · 定量生物学 2016-11-15 Stuart Hagler , Holly B. Jimison , Misha Pavel

We train an agent to compete in the game of Gardner minichess, a downsized variation of chess played on a 5x5 board. We motivated and applied a SOTA actor-critic method Proximal Policy Optimization with Generalized Advantage Estimation. Our…

机器学习 · 计算机科学 2021-12-28 Michael Sun , Robert Tan

Many enhancements to Monte-Carlo Tree Search (MCTS) have been proposed over almost two decades of general game playing and other artificial intelligence research. However, our ability to characterise and understand which variants work well…

Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…

统计方法学 · 统计学 2025-07-14 Mark E. Glickman

Recent advances in large language models (LLMs) opened up new directions for leveraging the collective expertise of multiple LLMs. These methods, such as Mixture-of-Agents, typically employ additional inference steps to generate…

人工智能 · 计算机科学 2025-10-07 Junlin Wang , Jue Wang , Zhen , Xu , Ben Athiwaratkun , Bhuwan Dhingra , Ce Zhang , James Zou

Learning the value function of a given policy from data samples is an important problem in Reinforcement Learning. TD($\lambda$) is a popular class of algorithms to solve this problem. However, the weights assigned to different $n$-step…

机器学习 · 计算机科学 2021-11-24 Rohan Deb , Meet Gandhi , Shalabh Bhatnagar

Temporal-difference (TD) learning is highly effective at controlling and evaluating an agent's long-term outcomes. Most approaches in this paradigm implement a semi-gradient update to boost the learning speed, which consists of ignoring the…

High sample complexity has long been a challenge for RL. On the other hand, humans learn to perform tasks not only from interaction or demonstrations, but also by reading unstructured text documents, e.g., instruction manuals. Instruction…

机器学习 · 计算机科学 2024-07-23 Yue Wu , Yewen Fan , Paul Pu Liang , Amos Azaria , Yuanzhi Li , Tom M. Mitchell

The purpose of this study was to investigate the use of deep learning for coniferous/deciduous classification of individual trees from airborne LiDAR data. To enable efficient processing by a deep convolutional neural network (CNN), we…

机器学习 · 计算机科学 2018-02-27 Hamid Hamraz , Nathan B. Jacobs , Marco A. Contreras , Chase H. Clark

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of…

机器学习 · 计算机科学 2019-02-13 Dilip Arumugam , Jun Ki Lee , Sophie Saskin , Michael L. Littman

To solve complex real-world problems with reinforcement learning, we cannot rely on manually specified reward functions. Instead, we can have humans communicate an objective to the agent directly. In this work, we combine two approaches to…

机器学习 · 计算机科学 2018-11-16 Borja Ibarz , Jan Leike , Tobias Pohlen , Geoffrey Irving , Shane Legg , Dario Amodei

Temporal difference learning (TD) is a foundational concept in reinforcement learning (RL), aimed at efficiently assessing a policy's value function. TD($\lambda$), a potent variant, incorporates a memory trace to distribute the prediction…

机器学习 · 计算机科学 2024-02-13 Jianfei Ma

Designing agents that are able to achieve different play-styles while maintaining a competitive level of play is a difficult task, especially for games for which the research community has not found super-human performance yet, like…

Real-time heuristic search is a popular model of acting and learning in intelligent autonomous agents. Learning real-time search agents improve their performance over time by acquiring and refining a value function guiding the application…

人工智能 · 计算机科学 2007-05-23 Vadim Bulitko

Collaboration is ubiquitous and essential in day-to-day life -- from exchanging ideas, to delegating tasks, to generating plans together. This work studies how LLMs can adaptively collaborate to perform complex embodied reasoning tasks. To…

Large language models have demonstrated remarkable few-shot performance on many natural language understanding tasks. Despite several demonstrations of using large language models in complex, strategic scenarios, there lacks a comprehensive…

Game playing has long served as a fundamental benchmark for evaluating Artificial General Intelligence. While Large Language Models (LLMs) have demonstrated impressive capabilities in general reasoning, their effectiveness in spatial…

人工智能 · 计算机科学 2025-11-19 Yuhao Chen , Shuochen Liu , Yuanjie Lyu , Chao Zhang , Jiayao Shi , Tong Xu

In the paper, we introduce a paper reading assistant, PaperHelper, a potent tool designed to enhance the capabilities of researchers in efficiently browsing and understanding scientific literature. Utilizing the Retrieval-Augmented…

计算与语言 · 计算机科学 2025-02-21 Congrui Yin , Evan Wei , Zhongxing Zhang , Zaifu Zhan

While Large Language Models (LLMs) have shown significant potential in assisting peer review, current methods often struggle to generate thorough and insightful reviews while maintaining efficiency. In this paper, we propose TreeReview, a…

计算与语言 · 计算机科学 2025-09-10 Yuan Chang , Ziyue Li , Hengyuan Zhang , Yuanbo Kong , Yanru Wu , Hayden Kwok-Hay So , Zhijiang Guo , Liya Zhu , Ngai Wong