相关论文: Randomization yields simple O(n log star n) algori…
In a sequence of recent results (PODC 2015 and PODC 2016), the running time of the fastest algorithm for the \emph{minimum spanning tree (MST)} problem in the \emph{Congested Clique} model was first improved to $O(\log \log \log n)$ from…
Clustering is a fundamental problem in unsupervised machine learning with many applications in data analysis. Popular clustering algorithms such as Lloyd's algorithm and $k$-means++ can take $\Omega(ndk)$ time when clustering $n$ points in…
Given a plane forest $F = (V, E)$ of $|V| = n$ points, we find the minimum set $S \subseteq E$ of edges such that the edge-constrained minimum spanning tree over the set $V$ of vertices and the set $S$ of constraints contains $F$. We…
Evolutionary algorithms (EAs) are general-purpose problem solvers that usually perform an unbiased search. This is reasonable and desirable in a black-box scenario. For combinatorial optimization problems, often more knowledge about the…
Online routing in a planar embedded graph is central to a number of fields and has been studied extensively in the literature. For most planar graphs no $O(1)$-competitive online routing algorithm exists. A notable exception is the Delaunay…
Convex composition optimization is an emerging topic that covers a wide range of applications arising from stochastic optimal control, reinforcement learning and multi-stage stochastic programming. Existing algorithms suffer from…
The maximum/minimum bisection problems are, given an edge-weighted graph, to find a bipartition of the vertex set into two sets whose sizes differ by at most one, such that the total weight of edges between the two sets is…
Given a connected, undirected graph whose edges are labelled (or coloured), the minimum labelling spanning tree (MLST) problem seeks a spanning tree whose edges have the smallest number of distinct labels (or colours). In recent work, the…
We give a randomized algorithm that finds a minimum cut in an undirected weighted $m$-edge $n$-vertex graph $G$ with high probability in $O(m \log^2 n)$ time. This is the first improvement to Karger's celebrated $O(m \log^3 n)$ time…
We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, $O(\log n)$ bits can be transmitted over each edge (a.k.a. the CONGEST…
We improve the estimates of the subgraph probabilities in a random regular graph. Using the improved results, we further improve the limiting distribution of the number of triangles in random regular graphs.
We provide a simple and efficient algorithm for the projection operator for weighted $\ell_1$-norm regularization subject to a sum constraint, together with an elementary proof. The implementation of the proposed algorithm can be downloaded…
The \emph{Steiner tree} problem is one of the fundamental and classical problems in combinatorial optimization. In this paper, we study this problem in the $\mathcal{CONGESTED}$ $\mathcal{CLIQUE}$ model of distributed computing and present…
The problem of listing the $K$ shortest simple (loopless) $st$-paths in a graph has been studied since the early 1960s. For a non-negatively weighted graph with $n$ vertices and $m$ edges, the most efficient solution is an $O(K(mn + n^2…
Recent literature has advocated the use of randomized methods for accelerating the solution of various matrix problems arising throughout data science and computational science. One popular strategy for leveraging randomization is to use it…
The Euler genus of a graph is a fundamental and well-studied parameter in graph theory and topology. Computing it has been shown to be NP-hard by [Thomassen '89 & '93], and it is known to be fixed-parameter tractable. However, the…
Each vertex of an arbitrary simple graph on $n$ vertices chooses $k$ random incident edges. What is the expected number of edges in the original graph that connect different connected components of the sampled subgraph? We prove that the…
We study the complexity of determining the edge connectivity of a simple graph with cut queries. We show that (i) there is a bounded-error randomized algorithm that computes edge connectivity with $O(n)$ cut queries, and (ii) there is a…
We show that randomization can lead to significant improvements for a few fundamental problems in distributed tracking. Our basis is the {\em count-tracking} problem, where there are $k$ players, each holding a counter $n_i$ that gets…
A recent result of Eden, Levi, and Ron (ECCC 2015) provides a sublinear time algorithm to estimate the number of triangles in a graph. Given an undirected graph $G$, one can query the degree of a vertex, the existence of an edge between…