相关论文: Sequential decoding for lossless streaming source …
In this paper, we propose a methodology to compute the optimal finite-length coding rate for random linear network coding schemes over a line network. To do so, we first model the encoding, reencoding, and decoding process of different…
The Slepian-Wolf (SW) coding system is a source coding system with two encoders and a decoder, where these encoders independently encode source sequences from two correlated sources into codewords, and the decoder reconstructs both source…
This paper investigates variable-length stop-feedback codes for memoryless channels in point-to-point, multiple access, and random access communication scenarios. The proposed codes employ $L$ decoding times $n_1, n_2, \dots, n_L$ for the…
We study video streaming over a slow fading wireless channel. In a streaming application video packets are required to be decoded and displayed in the order they are transmitted as the transmission goes on. This results in per-packet delay…
Motivated by streaming multi-view video coding and wireless sensor networks, we consider the problem of blockwise streaming compression of a pair of correlated sources, which we term streaming Slepian-Wolf coding. We study the moderate…
We consider the problem of transmission of several distributed correlated sources over a multiple access channel (MAC) with side information at the sources and the decoder. Source-channel separation does not hold for this channel.…
We consider the problem of stabilizing an unstable plant driven by bounded noise over a digital noisy communication link, a scenario at the heart of networked control. To stabilize such a plant, one needs real-time encoding and decoding…
The uplink of a cloud radio access network architecture is studied in which decoding at the cloud takes place via network function virtualization on commercial off-the-shelf servers. In order to mitigate the impact of straggling decoders in…
As the mobile application landscape expands, wireless networks are tasked with supporting different connection profiles, including real-time traffic and delay-sensitive communications. Among many ensuing engineering challenges is the need…
We develop a low-complexity polar coding scheme for the discrete memoryless broadcast channel with confidential messages under strong secrecy and randomness constraints. Our scheme extends previous work by using an optimal rate of uniform…
Unlike traditional file transfer where only total delay matters, streaming applications impose delay constraints on each packet and require them to be in order. To achieve fast in-order packet decoding, we have to compromise on the…
This paper investigates low-latency streaming codes for a three-node relay network. The source transmits a sequence of messages (streaming messages) to the destination through the relay between them, where the first-hop channel from the…
In streaming applications, doping improves the performance of spatially-coupled low-density parity-check (SC-LDPC) codes by creating reduced-degree check nodes in the coupled chain. We formulate a scaling law to predict the bit and block…
Our understanding of information in systems has been based on the foundation of memoryless processes. Extensions to stable Markov and auto-regressive processes are classical. Berger proved a source coding theorem for the marginally unstable…
In this paper, new index coding problems are studied, where each receiver has erroneous side information. Although side information is a crucial part of index coding, the existence of erroneous side information has not yet been considered.…
Coded caching is a technique that leverages locally cached contents at the end users to reduce the network's peak-time communication load. Coded caching has been shown to achieve significant performance gains with a centralized placement…
We consider the universal discrete filtering problem, where an input sequence generated by an unknown source passes through a discrete memoryless channel, and the goal is to estimate its components based on the output sequence with limited…
We study the problem of simulating a two-user multiple-access channel (MAC) over a multiple access network of noiseless links. Two encoders observe independent and identically distributed (i.i.d.) copies of a source random variable each,…
We study error exponents for source coding with side information. Both achievable exponents and converse bounds are obtained for the following two cases: lossless source coding with coded information (SCCSI) and lossy source coding with…
In this paper, we study the three-node Decode-and-Forward (D&F) relay network subject to random and burst packet erasures. The source wishes to transmit an infinite stream of packets to the destination via the relay. The three-node D&F…