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We introduce a one-person game that we call Padlock Solitaire which resembles the well-known clock solitaire card game. Analyzing variants of this game we obtain simple proofs of some classical results of combinatorics including ballot…

组合数学 · 数学 2020-09-01 Johan Wästlund

Motivated by a historical combinatorial problem that resembles the well-known Josephus problem, we investigate circular partition algorithms and formulate problems in deterministic finite automata with practical algorithms. The historical…

形式语言与自动机理论 · 计算机科学 2026-01-06 Omid Khormali , Ghaya Mtimet , Nuh Aydin

We present tournament results and several powerful strategies for the Iterated Prisoner's Dilemma created using reinforcement learning techniques (evolutionary and particle swarm algorithms). These strategies are trained to perform well…

计算机科学与博弈论 · 计算机科学 2018-02-07 Marc Harper , Vincent Knight , Martin Jones , Georgios Koutsovoulos , Nikoleta E. Glynatsi , Owen Campbell

This paper introduces a model based upon games on an evolving network, and develops three clustering algorithms according to it. In the clustering algorithms, data points for clustering are regarded as players who can make decisions in…

机器学习 · 计算机科学 2010-03-22 Qiang Li , Zhuo Chen , Yan He , Jing-ping Jiang

The connection between game theory, convex optimization, and geometry is deep. There are many applications of linear programming methods and polyhedral representation conversion methods in game theory. In this paper, we discuss two more…

计算机科学与博弈论 · 计算机科学 2025-09-03 Zhuoer Zhang , Bryce Morsky

We study algorithmic complexity of solving subtraction games in a~fixed dimension with a finite difference set. We prove that there exists a game in this class such that any algorithm solving the game runs in exponential time. Also we prove…

计算复杂性 · 计算机科学 2020-01-14 Vladimir Gurvich , Michael Vyalyi

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

机器学习 · 计算机科学 2018-12-20 Mirko Polato , Fabio Aiolli

We describe the design and implementation of a reasoning engine that facilitates the gamification of loop-invariant discovery. Our reasoning engine enables students, computational agents and regular software engineers with no formal methods…

人工智能 · 计算机科学 2021-09-03 Andrew Walter , Seth Cooper , Panagiotis Manolios

Linear programming is a powerful method in combinatorial optimization with many applications in theory and practice. For solving a linear program quickly it is desirable to have a formulation of small size for the given problem. A useful…

数据结构与算法 · 计算机科学 2019-02-28 Hans Raj Tiwary , Victor Verdugo , Andreas Wiese

The following problem is considered. Two players are each required to allocate a quota of~$n$ counters among~$k$ boxes labelled~$1,2,\ldots,k$. At times $t=1,2,3,\ldots$ a random box is identified; the probability of choosing box~$i$…

组合数学 · 数学 2022-10-06 Robin K. S. Hankin

In this paper it is shown that given a sufficient number of (noisy) random binary linear equations, the Learning from Parity with Noise (LPN) problem can be solved in essentially cube root time in the number of unknowns. The techniques used…

密码学与安全 · 计算机科学 2012-01-24 Urs Wagner

Dialogue games are two-player logic games between a Proponent who puts forward a logical formula A as valid or true and an Opponent who disputes this. An advantage of the dialogical approach is that it is a uniform framework from which…

逻辑 · 数学 2014-01-07 Jesse Alama , Sara Uckelman

In this paper we study the enumeration and the construction, according to the number of ones, of particular binary words avoiding a fixed pattern. The growth of such words can be described by particular jumping and marked succession rules.…

形式语言与自动机理论 · 计算机科学 2011-08-19 Stefano Bilotta , Elisa Pergola , Renzo Pinzani

This paper considers a game-theoretic formulation of the covert communications problem with finite blocklength, where the transmitter (Alice) can randomly vary her transmit power in different blocks, while the warden (Willie) can randomly…

信息论 · 计算机科学 2020-05-28 Alex S. Leong , Daniel E. Quevedo , Subhrakanti Dey

We prove a coarse phase transition for the game of Minesweeper: above a certain critical mine density, the game becomes unsolvable with high probability, whereas below the critical mine density it can be solved with a linear time algorithm.

概率论 · 数学 2025-06-03 Baptiste Louf

The authors (Cason, Friedman and Hopkins, Reviews of Economics Studies, 2014) claimed a result that the treatments (using simultaneous matching in discrete time) replicate previous results that exhibit weak or no cycles. After correct two…

统计方法学 · 统计学 2013-11-20 Zhijian Wang , Siqian Zhu , Bin Xu

Distributions of pebbles to the vertices of a graph are said to be solvable when a pebble may be moved to any specified vertex using a sequence of admissible pebbling rules. The optimal pebbling number is the least number of pebbles needed…

组合数学 · 数学 2007-05-23 T. Friedman , C. Wyels

We consider a randomized algorithm for the unique games problem, using independent multinomial probabilities to assign labels to the vertices of a graph. The expected value of the solution obtained by the algorithm is expressed as a…

计算复杂性 · 计算机科学 2015-08-10 Rajeev Kohli , Ramesh Krishnamurti

Effective game-theoretic modeling of defender-attacker behavior is becoming increasingly important. In many domains, the defender functions not only as a player but also the designer of the game's payoff structure. We study Stackelberg…

计算机科学与博弈论 · 计算机科学 2018-05-23 Zheyuan Ryan Shi , Ziye Tang , Long Tran-Thanh , Rohit Singh , Fei Fang

Dynamic game arises as a powerful paradigm for multi-robot planning, for which safety constraint satisfaction is crucial. Constrained stochastic games are of particular interest, as real-world robots need to operate and satisfy constraints…

机器人学 · 计算机科学 2026-03-27 Hai Zhong , Yutaka Shimizu , Jianyu Chen