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In this paper we study local routing strategies on geometric graphs. Such strategies use geometric properties of the graph like the coordinates of the current and target nodes to route. Specifically, we study routing strategies in the…

计算几何 · 计算机科学 2021-02-10 Prosenjit Bose , Matias Korman , André van Renssen , Sander Verdonschot

When nodes can repeatedly update their behavior (as in agent-based models from computational social science or repeated-game play settings) the problem of optimal network seeding becomes very complex. For a popular spreading-phenomena model…

社会与信息网络 · 计算机科学 2023-06-22 Gwen Spencer

We describe an exact algorithm for finding the best 2-OPT move which, experimentally, was observed to be much faster than the standard quadratic approach. To analyze its average-case complexity, we introduce a family of heuristic procedures…

数据结构与算法 · 计算机科学 2024-04-01 Giuseppe Lancia , Paolo Vidoni

In the Travelling Salesman Problem, every vertex of an edge-weighted graph has to be visited by an agent who traverses the edges of the graph. In this problem, it is usually assumed that the costs of each edge are given in advance, making…

数据结构与算法 · 计算机科学 2025-01-31 Matthias Gehnen , Ralf Klasing , Émile Naquin

For a directed graph $G$ with $n$ vertices and a start vertex $u_{\sf start}$, we wish to (approximately) sample an $L$-step random walk over $G$ starting from $u_{\sf start}$ with minimum space using an algorithm that only makes few passes…

数据结构与算法 · 计算机科学 2021-02-23 Lijie Chen , Gillat Kol , Dmitry Paramonov , Raghuvansh Saxena , Zhao Song , Huacheng Yu

A group of mobile agents is given a task to explore an edge-weighted graph $G$, i.e., every vertex of $G$ has to be visited by at least one agent. There is no centralized unit to coordinate their actions, but they can freely communicate…

离散数学 · 计算机科学 2019-02-20 Dorota Osula

Recently we presented the first algorithm for maintaining the set of nodes reachable from a source node in a directed graph that is modified by edge deletions with $o(mn)$ total update time, where $m$ is the number of edges and $n$ is the…

数据结构与算法 · 计算机科学 2016-12-13 Monika Henzinger , Sebastian Krinninger , Danupon Nanongkai

We revisit an old minor topic in algorithms, the deterministic walk on a finite graph which always moves toward the nearest unvisited vertex until every vertex is visited. There is an elementary connection between this cover time and…

概率论 · 数学 2021-03-19 David Aldous

We consider the following distributed pursuit-evasion problem. A team of mobile agents called searchers starts at an arbitrary node of an unknown $n$-node network. Their goal is to execute a search strategy that guarantees capturing a fast…

离散数学 · 计算机科学 2021-01-19 Dariusz Dereniowski , Dorota Urbańska

This research considers Bayesian decision-analytic approaches toward the traversal of an uncertain graph. Namely, a traveler progresses over a graph in which rewards are gained upon a node's first visit and costs are incurred for every edge…

人工智能 · 计算机科学 2025-03-11 William N. Caballero , Phillip R. Jenkins , David Banks , Matthew Robbins

By considering the task of finding the shortest walk through a network we find an algorithm for which the run time is not as O(2^n), with n being the number of nodes, but instead scales with the number of nodes in a coarsened network. This…

社会与信息网络 · 计算机科学 2013-05-22 Binh-Minh Bui-Xuan , Nick S. Jones

We consider information diffusion on Web-like networks and how random walks can simulate it. A well-studied problem in this domain is Partial Cover Time, i.e., the calculation of the expected number of steps a random walker needs to visit a…

In this paper a convergent, nearest-neighbor, control protocol is suggested for agents with nontrivial dynamics. The protocol guarantees convergence to a common point in space even if each agent is restricted to communicate with a single…

机器人学 · 计算机科学 2016-07-05 Ahmad A. Masoud

We consider a modified random walk which uses unvisited edges whenever possible, and makes a simple random walk otherwise. We call such a walk an edge-process. We assume there is a rule A, which tells the walk which unvisited edge to use…

数据结构与算法 · 计算机科学 2015-03-20 Petra Berenbrink , Colin Cooper , Tom Friedetzky

We give lower bounds for various natural node- and edge-based local strategies for exploring a graph. We consider this problem both in the setting of an arbitrary graph as well as the abstraction of a geometric exploration of a space by a…

We study a system in which N agents have to decide between two strategies \theta_i (i \in 1... N), for defection or cooperation, when interacting with other n agents (either spatial neighbors or randomly chosen ones). After each round, they…

物理与社会 · 物理学 2012-11-07 Frank Schweitzer , Pavlin Mavrodiev , Claudio J. Tessone

We investigate the number of maximal independent set queries required to reconstruct the edges of a hidden graph. We show that randomised adaptive algorithms need at least $\Omega(\Delta^2 \log(n / \Delta) / \log \Delta)$ queries to…

数据结构与算法 · 计算机科学 2024-04-05 Lukas Michel , Alex Scott

The $k$-d tree is one of the oldest and most widely used data structures for nearest neighbor search. It partitions Euclidean space into axis-aligned rectangular cells. There are two standard ways to find the nearest neighbor to a query in…

数据结构与算法 · 计算机科学 2026-05-13 Marco Bazzani , Sanjoy Dasgupta

A collection of $k$ mobile agents is arbitrarily deployed in the edges of a directed torus network where agents perpetually move to the successor edge. Each node has a switch that allows one agent of the two incoming edges to pass to its…

数据结构与算法 · 计算机科学 2021-09-03 Oscar Morales-Ponce , Burkhard Englert , Mehrdad Aliasgari

There has been significant interest in the networking community on the impact of cascade effects on the diffusion of networking technology upgrades in the Internet. Thinking of the global Internet as a graph, where each node represents an…

社会与信息网络 · 计算机科学 2015-03-20 Sharon Goldberg , Zhenming Liu