相关论文: Observable Graphs
A coloring of edges of a finite directed graph turns the graph into finite-state automaton. The synchronizing word of a deterministic automaton is a word in the alphabet of colors (considered as letters) of its edges that maps the automaton…
An edge colouring of a graph is called distinguishing if there is no non-trivial automorphism which preserves it. We prove that every at most countable, finite or infinite, connected regular graph of order at least $7$ admits a…
We study the graphs formed from instances of the stable matching problem by connecting pairs of elements with an edge when there exists a stable matching in which they are matched. Our results include the NP-completeness of recognizing…
We introduce a generalization of the well known graph (vertex) coloring problem, which we call the problem of \emph{component coloring of graphs}. Given a graph, the problem is to color the vertices using minimum number of colors so that…
In this work we consider temporal graphs, i.e. graphs, each edge of which is assigned a set of discrete time-labels drawn from a set of integers. The labels of an edge indicate the discrete moments in time at which the edge is available. We…
We study a game of pursuit and evasion introduced by Seager in 2012, in which a cop searches the robber from outside the graph, using distance queries. A graph on which the cop wins is called locatable. In her original paper, Seager asked…
A necessary and sufficient condition for a random walk in a finite directed graph subject to a road coloring to be measurable with respect to the driving random road colors is proved to be that the road coloring is synchronizing. For this,…
In a temporal network with discrete time-labels on its edges, entities and information can only ``flow'' along sequences of edges whose time-labels are non-decreasing (resp. increasing), i.e. along temporal (resp. strict temporal) paths.…
Moving an autonomous agent through an unknown environment is one of the crucial problems for robotics and network analysis. Therefore, it received a lot of attention in the last decades and was analyzed in many different settings. The graph…
Given a graph embedded in an orientable surface, a process consisting of random excitations and random node and face balancing is constructed and analyzed. It is shown that given a priori bounds g' on the genus and n' on the number of…
Graph colouring is a combinatorial optimisation problem with applications in several important domains, including sports scheduling, cartography, street map navigation, and timetabling. It is also of significant theoretical interest and a…
We analyze the problem of network identifiability with nonlinear functions associated with the edges. We consider a static model for the output of each node and by assuming a perfect identification of the function associated with the…
Many graph coloring proofs proceed by showing that a minimal counterexample to the theorem being proved cannot contain certain configurations, and then showing that each graph under consideration contains at least one such configuration;…
We study the problem of learning the causal relationships between a set of observed variables in the presence of latents, while minimizing the cost of interventions on the observed variables. We assume access to an undirected graph $G$ on…
A (finite or infinite) graph is called constructible if it may be obtained recursively from the one-point graph by repeatedly adding dominated vertices. In the finite case, the constructible graphs are precisely the cop-win graphs, but for…
A directed graph $D$ is singly connected if for every ordered pair of vertices $(s,t)$, there is at most one path from $s$ to $t$ in $D$. Graph orientation problems ask, given an undirected graph $G$, to find an orientation of the edges…
An edge-colored graph $G$ is called properly colored if no two adjacent edges share a color in $G$. An edge-colored connected graph $G$ is called properly connected if between every pair of distinct vertices, there exists a path that is…
Social learning algorithms provide models for the formation of opinions over social networks resulting from local reasoning and peer-to-peer exchanges. Interactions occur over an underlying graph topology, which describes the flow of…
A \emph{directional labeling} of an edge $\emph{uv}$ in a graph $G=(V,E)$ by an ordered pair $ab$ is a labeling of the edge $uv$ such that the label on $uv$ in the direction from $u$ to $v$ is $\ell(uv)=ab$, and $\ell(vu)=ba$. New…
A graph $G=(V,E)$ is representable if there exists a word $W$ over the alphabet $V$ such that letters $x$ and $y$ alternate in $W$ if and only if $(x,y)\in E$ for each $x\neq y$. If $W$ is $k$-uniform (each letter of $W$ occurs exactly $k$…