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Memory emerges as the core module in the large language model (LLM)-based agents for long-horizon complex tasks (e.g., multi-turn dialogue, game playing, scientific discovery), where memory can enable knowledge accumulation, iterative…

计算与语言 · 计算机科学 2026-05-04 Yanchen Wu , Tenghui Lin , Yingli Zhou , Fangyuan Zhang , Qintian Guo , Xun Zhou , Sibo Wang , Xilin Liu , Yuchi Ma , Yixiang Fang

The ability to act in multiple environments and transfer previous knowledge to new situations can be considered a critical aspect of any intelligent agent. Towards this goal, we define a novel method of multitask and transfer learning that…

机器学习 · 计算机科学 2016-02-23 Emilio Parisotto , Jimmy Lei Ba , Ruslan Salakhutdinov

Mean Field Games (MFGs) can potentially scale multi-agent systems to extremely large populations of agents. Yet, most of the literature assumes a single initial distribution for the agents, which limits the practical applications of MFGs.…

机器学习 · 计算机科学 2021-09-21 Sarah Perrin , Mathieu Laurière , Julien Pérolat , Romuald Élie , Matthieu Geist , Olivier Pietquin

Learning in games provides a powerful framework to design control policies for self-interested agents that may be coupled through their dynamics, costs, or constraints. We consider the case where the dynamics of the coupled system can be…

系统与控制 · 电气工程与系统科学 2024-09-18 Mostafa M. Shibl , Vijay Gupta

In recent years, a myriad of superlative works on intelligent robotics policies have been done, thanks to advances in machine learning. However, inefficiency and lack of transfer ability hindered algorithms from pragmatic applications,…

人工智能 · 计算机科学 2022-09-23 Yiwen Chen , Zedong Zhang , Haofeng Liu , Jiayi Tan , Chee-Meng Chew , Marcelo Ang

Stochastic dynamic teams and games are rich models for decentralized systems and challenging testing grounds for multi-agent learning. Previous work that guaranteed team optimality assumed stateless dynamics, or an explicit coordination…

最优化与控制 · 数学 2024-03-28 Bora Yongacoglu , Gürdal Arslan , Serdar Yüksel

A recent theory shows that a multi-player decentralized partially observable Markov decision process can be transformed into an equivalent single-player game, enabling the application of \citeauthor{bellman}'s principle of optimality to…

计算机科学与博弈论 · 计算机科学 2025-01-03 Johan Peralez , Aurélien Delage , Olivier Buffet , Jilles S. Dibangoye

Humans are able to perform a myriad of sophisticated tasks by drawing upon skills acquired through prior experience. For autonomous agents to have this capability, they must be able to extract reusable skills from past experience that can…

机器学习 · 计算机科学 2019-05-24 Xue Bin Peng , Michael Chang , Grace Zhang , Pieter Abbeel , Sergey Levine

This paper studies the performative policy learning problem, where agents adjust their features in response to a released policy to improve their potential outcomes, inducing an endogenous distribution shift. There has been growing interest…

机器学习 · 计算机科学 2025-02-25 Qianyi Chen , Ying Chen , Bo Li

Multi-agent navigation in dynamic environments is of great industrial value when deploying a large scale fleet of robot to real-world applications. This paper proposes a decentralized partially observable multi-agent path planning with…

机器人学 · 计算机科学 2020-08-03 Zuxin Liu , Baiming Chen , Hongyi Zhou , Guru Koushik , Martial Hebert , Ding Zhao

We discuss the problem of decentralized multi-agent reinforcement learning (MARL) in this work. In our setting, the global state, action, and reward are assumed to be fully observable, while the local policy is protected as privacy by each…

多智能体系统 · 计算机科学 2021-11-02 Kuo Li , Qing-Shan Jia

In common-interest stochastic games all players receive an identical payoff. Players participating in such games must learn to coordinate with each other in order to receive the highest-possible value. A number of reinforcement learning…

人工智能 · 计算机科学 2011-06-28 R. I. Brafman , M. Tennenholtz

In this article, we develop a modular framework for the application of Reinforcement Learning to the problem of Optimal Trade Execution. The framework is designed with flexibility in mind, in order to ease the implementation of different…

计算工程、金融与科学 · 计算机科学 2022-08-15 Fernando de Meer Pardo , Christoph Auth , Florin Dascalu

Stochastic games are a popular framework for studying multi-agent reinforcement learning (MARL). Recent advances in MARL have focused primarily on games with finitely many states. In this work, we study multi-agent learning in stochastic…

机器学习 · 计算机科学 2024-03-28 Awni Altabaa , Bora Yongacoglu , Serdar Yüksel

Reinforcement learning is a framework for learning to act sequentially in an unknown environment. We propose a natural approach for modeling policy structure in policy gradients. The key idea is to optimize for a subset of future rewards:…

机器学习 · 计算机科学 2026-03-09 Puneet Mathur , Branislav Kveton , Subhojyoti Mukherjee , Viet Dac Lai

Recent studies show that LLMs possess different skills and specialize in different tasks. In fact, we observe that their varied performance occur in several levels of granularity. For example, in the code optimization task, code LLMs excel…

人工智能 · 计算机科学 2025-10-24 Yuanzhe Liu , Ryan Deng , Tim Kaler , Xuhao Chen , Charles E. Leiserson , Yao Ma , Jie Chen

Model-based reinforcement learning has the potential to be more sample efficient than model-free approaches. However, existing model-based methods are vulnerable to model bias, which leads to poor generalization and asymptotic performance…

机器学习 · 计算机科学 2019-06-27 Tung-Long Vuong , Kenneth Tran

While advances in multi-agent learning have enabled the training of increasingly complex agents, most existing techniques produce a final policy that is not designed to adapt to a new partner's strategy. However, we would like our AI agents…

机器学习 · 计算机科学 2022-01-06 Andy Shih , Stefano Ermon , Dorsa Sadigh

Despite the recent successes of multi-agent reinforcement learning (MARL) algorithms, efficiently adapting to co-players in mixed-motive environments remains a significant challenge. One feasible approach is to hierarchically model…

人工智能 · 计算机科学 2024-07-15 Yizhe Huang , Anji Liu , Fanqi Kong , Yaodong Yang , Song-Chun Zhu , Xue Feng

In repeated interactions between individuals, we do not expect that exactly the same situation will occur from one time to another. Contrary to what is common in models of repeated games in the literature, most real situations may differ a…

种群与进化 · 定量生物学 2007-05-23 Anders Eriksson , Kristian Lindgren