相关论文: Various Solutions to the Firing Squad Synchronizat…
We propose two uniform solutions to an open question: the Firing Squad Synchronization Problem (FSSP), for hyperdag and symmetric neural P systems, with anonymous cells. Our solutions take e_c+5 and 6e_c+7 steps, respectively, where e_c is…
Consider a fully-connected synchronous distributed system consisting of $n$ nodes, where up to $f$ nodes may be faulty and every node starts in an arbitrary initial state. In the synchronous $C$-counting problem, all nodes need to…
We consider several problems relating to strongly-connected directed networks of identical finite-state processors that work synchronously in discrete time steps. The conceptually simplest of these is the Wake Up and Report Problem; this is…
We consider the firing squad synchronization problems for paths in the two and the three-dimensional grid spaces. Minimal-time solutions of these problems are not known and are unlikely to exist. However, at present we have no proofs of…
We construct a time-optimal quasi-solution of the firing mob synchronisation problem over finite, connected, and undirected multigraphs whose maximum degrees are uniformly bounded by a constant. It is only a quasi-solution because its…
Consider a fully connected network where up to $t$ processes may crash, and all processes start in an arbitrary memory state. The self-stabilizing firing squad problem consists of eventually guaranteeing simultaneous response to an external…
We solve the Firing Squad Synchronization Problem (FSSP), for P systems based on digraphs with simplex channels, where communication is restricted by the direction of structural arcs. Previous work on FSSP for P systems focused exclusively…
In this paper, we come back on the notion of local simulation allowing to transform a cellular automaton into a closely related one with different local encoding of information. This notion is used to explore solutions of the Firing Squad…
Complex systems in a wide variety of areas such as biological modeling, image processing, and language recognition can be modeled using networks of very simple machines called finite automata. Connecting subsystems modeled using finite…
In this article, we study algorithms for dynamic networks with asynchronous start, i.e., each node may start running the algorithm in a different round. Inactive nodes transmit only heartbeats, which contain no information but can be…
Consider a complete communication network on $n$ nodes, each of which is a state machine. In synchronous 2-counting, the nodes receive a common clock pulse and they have to agree on which pulses are "odd" and which are "even". We require…
Consider a complete communication network of $n$ nodes, where the nodes receive a common clock pulse. We study the synchronous $c$-counting problem: given any starting state and up to $f$ faulty nodes with arbitrary behaviour, the task is…
We consider the following \textit{network computation problem}. In an acyclic network, there are multiple source nodes, each generating multiple messages, and there are multiple sink nodes, each demanding a function of the source messages.…
Several modern accelerator facilities require the synchronization of equipment, which is distributed over large distances, down to the femto-second scale. This document describes the resulting problems, gives a basic description of concepts…
In this paper, we present a 4-state solution to the Firing Squad Synchronization Problem (FSSP) based on hybrid rule 60/102 Cellular Automata(CA). This solution solves the problem on the line of length 2^n with two generals. Previous work…
Networks of neural mass nodes with delayed interactions are increasingly being used as models for large-scale brain activity. To complement the growing number of computational studies of such networks, it is timely to develop new…
The firing squad synchronization problem (FSSP) on cellular automata has been studied extensively for more than forty years, and a rich variety of synchronization algorithms have been proposed for not only one-dimensional arrays but…
Consider a complete communication network of $n$ nodes, where the nodes receive a common clock pulse. We study the synchronous $c$-counting problem: given any starting state and up to $f$ faulty nodes with arbitrary behaviour, the task is…
In this paper we consider a network of processors aiming at cooperatively solving linear programming problems subject to uncertainty. Each node only knows a common cost function and its local uncertain constraint set. We propose a…
In cellular automata with multiple speeds for each cell $i$ there is a positive integer $p_i$ such that this cell updates its state still periodically but only at times which are a multiple of $p_i$. Additionally there is a finite upper…