English

The Wake Up and Report Problem is Time-Equivalent to the Firing Squad Synchronization Problem

Distributed, Parallel, and Cluster Computing 2007-05-23 v1 Data Structures and Algorithms

Abstract

We consider several problems relating to strongly-connected directed networks of identical finite-state processors that work synchronously in discrete time steps. The conceptually simplest of these is the Wake Up and Report Problem; this is the problem of having a unique "root" processor send a signal to all other processors in the network and then enter a special "done" state only when all other processors have received the signal. The most difficult of the problems we consider is the classic Firing Squad Synchronization Problem; this is the much-studied problem of achieving macro-synchronization in a network given micro-synchronization. We show via a complex algorithmic application of the "snake" data structure first introduced in Even, Litman, and Winkler [ELW], that these two problems are asymptotically time-equivalent up to a constant factor. This result leads immediately to the inclusion of several other related problems into this new asymptotic time-class.

Keywords

Cite

@article{arxiv.cs/0310003,
  title  = {The Wake Up and Report Problem is Time-Equivalent to the Firing Squad Synchronization Problem},
  author = {Darin Goldstein and Nick Meyer},
  journal= {arXiv preprint arXiv:cs/0310003},
  year   = {2007}
}

Comments

13 pages, 4 figures, in Symposium on Discrete Algorithms, (SODA) pp. 578-587, January 6-8, 2002 (journal version to appear in the Journal of Distributed Computing)

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