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相关论文: In the beginning was game semantics

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The work is devoted to Computability Logic (CoL) -- the philosophical/mathematical platform and long-term project for redeveloping classical logic after replacing truth} by computability in its underlying semantics (see…

计算机科学中的逻辑 · 计算机科学 2012-08-03 Giorgi Japaridze

In a recently launched research program for developing logic as a formal theory of (interactive) computability, several very interesting logics have been introduced and axiomatized. These fragments of the larger Computability Logic aim not…

计算机科学中的逻辑 · 计算机科学 2013-04-02 Matthew S. Bauer

Computability logic (CL) (see http://www.cis.upenn.edu/~giorgi/cl.html) is a semantical platform and research program for redeveloping logic as a formal theory of computability, as opposed to the formal theory of truth which it has more…

计算机科学中的逻辑 · 计算机科学 2011-04-15 Giorgi Japaridze

Formal models of games help us account for and predict behavior, leading to more robust and innovative designs. While the games research community has proposed many formalisms for both the "game half" (game models, game description…

编程语言 · 计算机科学 2017-03-17 Chris Martens , Matthew A. Hammer

Underlying the theory of inferences, a primary task of logic is language analysis. Such a task can be understood as depending on a general theory of representation, taking as a starting point the idea that some entities (`` representations…

计算机科学中的逻辑 · 计算机科学 2023-07-21 Arnaud Plagnol

Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…

计算机科学与博弈论 · 计算机科学 2023-03-13 Seth Frey , Jules Hedges , Joshua Tan , Philipp Zahn

While event handling is a key element in modern interactive programming, it is unfortunate that its theoretical foundation is rather weak. To solve this problem, we propose to adopt a game-logical approach of computability logic…

编程语言 · 计算机科学 2015-08-27 Keehang Kwon

Computability logic (CoL) (see http://www.cis.upenn.edu/~giorgi/cl.html) is a recently introduced semantical platform and ambitious program for redeveloping logic as a formal theory of computability, as opposed to the formal theory of truth…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Giorgi Japaridze

This work extends the present author's computational game semantics of Martin-L\"{o}f type theory to the cumulative hierarchy of universes. This extension completes game semantics of all standard types of Martin-L\"{o}f type theory for the…

逻辑 · 数学 2022-03-25 Norihiro Yamada

Computability logic (CL) (see http://www.cis.upenn.edu/~giorgi/cl.html) is a recently launched program for redeveloping logic as a formal theory of computability, as opposed to the formal theory of truth that logic has more traditionally…

计算机科学中的逻辑 · 计算机科学 2011-04-15 Giorgi Japaridze

The field of computability and complexity was, where computer science sprung from. Turing, Church, and Kleene all developed formalisms that demonstrated what they held "intuitively computable". The times change however and today's…

编程语言 · 计算机科学 2014-02-13 Aaron Karper

Logic has its origins in basic questions about the nature of the real world and how we describe it. This article seeks to bring out the physical and epistemological relevance of some of the more recent technical work in logic and…

逻辑 · 数学 2011-09-08 S. Barry Cooper

We present a logical framework that enables us to define a formal theory of computational trust in which this notion is analysed in terms of epistemic attitudes towards the possible objects of trust and in relation to existing evidence in…

计算机科学中的逻辑 · 计算机科学 2025-06-19 Francesco A. Genco

I consider issues in distributed computation that should be of relevance to game theory. In particular, I focus on (a) representing knowledge and uncertainty, (b) dealing with failures, and (c) specification of mechanisms.

计算机科学与博弈论 · 计算机科学 2007-05-23 Joseph Y. Halpern

Game semantics is a trace-like denotational semantics for programming languages where the notion of legal observable behaviour of a term is defined combinatorially, by means of rules of a game between the term (the "Proponent") and its…

计算机科学中的逻辑 · 计算机科学 2012-01-24 Dan R. Ghica , Nikos Tzevelekos

We introduce a semantic approach to the study of logics for access control and dependency analysis, based on Game Semantics. We use a variant of AJM games with explicit justification (but without pointers). Based on this, we give a simple…

计算机科学中的逻辑 · 计算机科学 2014-01-22 Samson Abramsky , Radha jagadeesan

Motivated by an intention to remedy current complications with Dutch terminology concerning informatics, the term informaticology is positioned to denote an academic counterpart of informatics where informatics is conceived of as a…

软件工程 · 计算机科学 2012-10-25 Jan A. Bergstra

Classify simple games into sixteen "types" in terms of the four conventional axioms: monotonicity, properness, strongness, and nonweakness. Further classify them into sixty-four classes in terms of finiteness (existence of a finite carrier)…

计算机科学与博弈论 · 计算机科学 2011-07-05 Masahiro Kumabe , H. Reiju Mihara

This letter introduces a new, substantially simplified version of the branching recurrence operation of computability logic (see http://www.cis.upenn.edu/~giorgi/cl.html), and proves its equivalence to the old, "canonical" version.

计算机科学中的逻辑 · 计算机科学 2012-08-03 Giorgi Japaridze

This article reformulates the theory of computable physical models, previously introduced by the author, as a branch of applied model theory in first-order logic. It provides a semantic approach to the philosophy of science that…

逻辑 · 数学 2023-10-03 Matthew P. Szudzik