相关论文: An End-to-End Probabilistic Network Calculus with …
In this paper we address the complexity of solving linear programming problems with a set of differential equations that converge to a fixed point that represents the optimal solution. Assuming a probabilistic model, where the inputs are…
We propose probabilistic task modelling -- a generative probabilistic model for collections of tasks used in meta-learning. The proposed model combines variational auto-encoding and latent Dirichlet allocation to model each task as a…
We propose a process calculus to model high level wireless systems, where the topology of a network is described by a digraph. The calculus enjoys features which are proper of wireless networks, namely broadcast communication and…
Beyond their origin in modeling many-body quantum systems, tensor networks have emerged as a promising class of models for solving machine learning problems, notably in unsupervised generative learning. While possessing many desirable…
Edge computing is an emerging paradigm to enable low-latency applications, like mobile augmented reality, because it takes the computation on processing devices that are closer to the users. On the other hand, the need for highly scalable…
Neural network design has utilized flexible nonlinear processes which can mimic biological systems, but has suffered from a lack of traceability in the resulting network. Graphical probabilistic models ground network design in probabilistic…
The fast growth of communication technology within the concept of smart grids can provide data and control signals from/to all consumers in an online fashion. This could foster more participation for end-user customers. These types of…
As novel applications spring up in future network scenarios, the requirements on network service capabilities for differentiated services or burst services are diverse. Aiming at the research of collaborative computing and resource…
The classical problem in network coding theory considers communication over multicast networks. Multiple transmitters send independent messages to multiple receivers which decode the same set of messages. In this work, computation over…
Distributed optimization advances centralized machine learning methods by enabling parallel and decentralized learning processes over a network of computing nodes. This work provides an accelerated consensus-based distributed algorithm for…
In this paper, we consider the service caching and the computing resource allocation in edge computing (EC) enabled networks. We introduce a random service caching design considering multiple types of latency sensitive services and the base…
Cloud-based serverless computing is an increasingly popular computing paradigm. In this paradigm, different services have diverse computing requirements that justify deploying an inconsistently Heterogeneous Computing (HC) system to…
The performance analysis of peer-to-peer (P2P) networks calls for a new kind of queueing model, in which jobs and service stations arrive randomly. Except in some simple special cases, in general, the queueing model with varying service…
Designing networks with specified collective properties is useful in a variety of application areas, enabling the study of how given properties affect the behavior of network models, the downscaling of empirical networks to workable sizes,…
This paper deals with the design of scheduling logics for Networked Control Systems (NCSs) whose communication networks have limited capacity. We assume that only a subset of the plants can communicate with their controllers at any time…
Topological self-stabilization describes the ability of a distributed system to let the nodes themselves establish a meaningful overlay network. Independent from the initial network topology, the system converges to the desired topology via…
We consider a decentralized convex unconstrained optimization problem, where the cost function can be decomposed into a sum of strongly convex and smooth functions, associated with individual agents, interacting over a static or…
This paper analyzes a service system modeled as a single-server queue, in which the service provider aims to dynamically maximize the expected revenue per unit of time. This is achieved by constructing a stochastic gradient descent…
The multi-user linearly-separable distributed computing problem is considered here, in which $N$ servers help to compute the real-valued functions requested by $K$ users, where each function can be written as a linear combination of up to…
Mobile edge computing (MEC) is a promising technique for providing low-latency access to services at the network edge. The services are hosted at various types of edge nodes with both computation and communication capabilities. Due to the…