相关论文: A Distributed Multimedia Communication System and …
A web-based interface dedicated for cluster computer which is publicly accessible for free is introduced. The interface plays an important role to enable secure public access, while providing user-friendly computational environment for…
This paper brings into discussion some of the most relevant technological challenges involving haptic systems in medical education. One of these challenges is choosing the suitable haptic hardware, API or framework for developing a…
Use of online platforms for education is a vibrant and growing arena, incorporating a variety of software platforms and technologies, including various modalities of extended reality. We present our Enhanced Reality Teaching Concierge, an…
Transmission and distribution dynamic co-simulation is a practical and effective approach to leverage existing simulation tools for transmission and distribution systems to simulate dynamic stability and performance of transmission and…
We know anything because we learn about it, there is anything we ever share about it, but now a lot of media that can represent how it happened as infrastructure of the knowledge sharing. This paper aims to introduce a model for…
Fixed infrastructured networks naturally support centralized approaches for group management and information provisioning. Contrary to infrastructured networks, in multi-hop ad-hoc networks each node acts as a router as well as sender and…
Chatbots can be a good way to interact with IoT devices, and other information systems: they can provide information with a convenient interface for casual or frequent interaction. Sometimes there can be good reasons to have more than one…
In this paper, we propose to rethink the dominant logic of how to model business processes. We think that an actor based approach supports in a much better way the fundamental nature of business processes. We present a proposal for a…
This paper investigates user cooperation in massive multiple-input multiple-output (MIMO) systems with cascaded precoding. The high-dimensional physical channel in massive MIMO systems can be converted into a low-dimensional effective…
Education today is becoming completely associated with the Information Technology on the content delivery, communication and collaboration. The need for servers, storage and software are highly demanding in the universities, colleges and…
This paper presents StreamChat, a novel approach that enhances the interaction capabilities of Large Multimodal Models (LMMs) with streaming video content. In streaming interaction scenarios, existing methods rely solely on visual…
Existing standard protocols for the web and Internet telephony fail to deliver real-time interactive communication from within a web browser. In particular, the client-server web protocol over reliable TCP is not always suitable for…
A common paradigm for scientific computing is distributed message-passing systems, and a common approach to these systems is to implement them across clusters of high-performance workstations. As multi-core architectures become increasingly…
The fundamental success of large language models hinges upon the efficacious implementation of large-scale distributed training techniques. Nevertheless, building a vast, high-performance cluster featuring high-speed communication…
Information-Centric Networking (ICN), with its data-oriented operation and generally more powerful forwarding layer, provides an attractive platform for distributed computing. This paper provides a systematic overview and categorization of…
We propose an efficient distributed online learning protocol for low-latency real-time services. It extends a previously presented protocol to kernelized online learners that represent their models by a support vector expansion. While such…
Knowledge creation occurs in the process of social interaction. As our service-based society is evolving into a knowledge-based society there is an acute need for more effective collaboration and knowledge-sharing systems to be used by…
We present the current progress of design and build of two prototype VOEvent network systems for the SVOM Chinese Science Center. One is based on VTP which is compatible with the global VOEvent network, the other is based on XMPP which…
Immersive virtual reality (VR) applications impose stringent requirements on latency, energy efficiency, and computational resources, particularly in multi-user interactive scenarios. To address these challenges, we introduce the concept of…
Nowadays, with the widespread of smartphones and other portable gadgets equipped with a variety of sensors, data is ubiquitous available and the focus of machine learning has shifted from being able to infer from small training samples to…