相关论文: A Distributed Multimedia Communication System and …
The emerging trend of Federated Cloud models enlist virtualization as a significant concept to offer a large scale distributed Infrastructure as a Service collaborative paradigm to end users. Virtualization leverage Virtual Machines (VM)…
When a network application is implmented as a virtual machine on a cloud and is used by a large number of users, the location of the virtual machine should be selected carefully so that the response time experienced by users is minimized.…
This paper proposes a novel approach to scaling distributed collaboration in mixed reality by virtualizing collaborative tasks as independent, installable environments. By mapping group activities into dedicated virtual spaces that adapt to…
This work presents the Video Platform for PyTorch (ViP), a deep learning-based framework designed to handle and extend to any problem domain based on videos. ViP supports (1) a single unified interface applicable to all video problem…
This paper presents a study of audio-video streaming using the additional possibilities of a DVB-S card. The board used for experiments (Technisat SkyStar 2) is one of the most frequently used cards for this purpose. Using the main blocks…
Virtualization technology allows currently any application run any application complex and expensive computational (the scientific applications are a good example) on heterogeneous distributed systems, which make regular use of Grid and…
The Distributed object computing is a paradigm that allows objects to be distributed across a heterogeneous network, and allows each of the components to interoperate as a unified whole. A new generation of distributed applications, such as…
This report has two objectives. First, we describe a set of the production distributed infrastructures currently available, so that the reader has a basic understanding of them. This includes explaining why each infrastructure was created…
Multi-access Edge Computing (MEC) is a type of network architecture that provides cloud computing capabilities at the edge of the network. We consider the use case of video surveillance for an university campus running on a 5G-MEC…
We analyze a distributed system where n nodes called boxes store a large set of videos and collaborate to serve simultaneously n videos or less. We explore under which conditions such a system can be scalable while serving any sequence of…
Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…
DevOps can be best explained as people working together to conceive, build and deliver secure software at top speed. DevOps practices enable software development (dev) and operations (ops) teams to accelerate delivery through automation,…
We present video-io, a generic web component to publish or subscribe to a media stream in WebRTC (web real-time communication) applications. Unlike a call or conference room abstraction of existing video conferencing services, it uses a…
This paper proposes a dynamic bandwidth management algorithm in which more bandwidth is allocated for higher class users and also higher priority is given to the videos with higher popularity within a class using agent technology. The…
The modern multimedia technologies based on the whole palette of hardware and software facilities of real-time high-speed information processing, in a combination with effective facilities of the remote access to information resources,…
Multimodal interfaces, combining the use of speech, graphics, gestures, and facial expressions in input and output, promise to provide new possibilities to deal with information in more effective and efficient ways, supporting for instance:…
With the advent of the multimodal immersive communication system, people can interact with each other using multiple devices for sensing, communication and/or control either onsite or remotely. As a breakthrough concept, a distributed…
The Voice over Internet Protocol (VoIP) is becoming a more available and popular way of communicating for Internet users. This also applies to Peer-to-Peer (P2P) systems and merging these two have already proven to be successful (e.g.…
One of the main challenges in building a large scale publish-subscribe infrastructure in an enterprise network, is to provide the subscribers with the required information, while minimizing the consumed host and network resources.…
Recent increased interest in Cloud computing emphasizes the need to find an adequate solution to the load-balancing problem in parallel computing -- efficiently running several jobs concurrently on a cluster of shared computers (nodes). One…