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We present a parallel visualization algorithm for the illustrative rendering of depth-dependent stylized dense tube data at interactive frame rates. While this computation could be efficiently performed on a GPU device, we target a parallel…

分布式、并行与集群计算 · 计算机科学 2021-11-02 Haipeng Cai , Jian Chen , Alexander P. Auchus

Parallel programming models can encourage performance portability by moving the responsibility for work assignment and data distribution from the programmer to a runtime system. However, analyzing the resulting implicit memory allocations,…

分布式、并行与集群计算 · 计算机科学 2025-03-14 Fabian Knorr , Philip Salzmann , Peter Thoman , Thomas Fahringer

We introduce a new approach to enable an open and public parallel machine which is accessible for multi users with multi jobs belong to different blocks running at the same time. The concept is required especially for parallel machines…

分布式、并行与集群计算 · 计算机科学 2007-08-07 Z. Akbar , Slamet , B. I. Ajinagoro , G. I. Ohara , I. Firmansyah , B. Hermanto , L. T. Handoko

Establishing common ground and maintaining shared awareness amongst participants is a key challenge in collaborative visualization. For real-time collaboration, existing work has primarily focused on synchronizing constituent visualizations…

人机交互 · 计算机科学 2020-09-08 Rupayan Neogy , Jonathan Zong , Arvind Satyanarayan

Large-scale numerical simulations of planetary interiors require dedicated visualization algorithms that are able to efficiently extract a large amount of information in an interactive and user-friendly way. Here we present a software…

This preprint presents a web app (essentially a web page-based program) with which two or more users (peers) can view and handle 3D molecular structures in a concurrent, interactive way through their web browsers. This means they can share…

计算机与社会 · 计算机科学 2018-03-02 Luciano A. Abriata

Graph embedding aims at learning a vector-based representation of vertices that incorporates the structure of the graph. This representation then enables inference of graph properties. Existing graph embedding techniques, however, do not…

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

天体物理仪器与方法 · 物理学 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

Real-time data processing applications with low latency requirements have led to the increasing popularity of stream processing systems. While such systems offer convenient APIs that can be used to achieve data parallelism automatically,…

编程语言 · 计算机科学 2022-01-04 Konstantinos Kallas , Filip Niksic , Caleb Stanford , Rajeev Alur

Processing massive application graphs on distributed memory systems requires to map the graphs onto the system's processing elements (PEs). This task becomes all the more important when PEs have non-uniform communication costs or the input…

分布式、并行与集群计算 · 计算机科学 2021-07-07 Maria Predari , Charilaos Tzovas , Christian Schulz , Henning Meyerhenke

This paper proposes a visual analytics framework that addresses the complex user interactions required through a command-line interface to run analyses in distributed data analysis systems. The visual analytics framework facilitates the…

Developing efficient parallel applications is critical to advancing scientific development but requires significant performance analysis and optimization. Performance analysis tools help developers manage the increasing complexity and scale…

分布式、并行与集群计算 · 计算机科学 2024-01-25 Onur Cankur , Aditya Tomar , Daniel Nichols , Connor Scully-Allison , Katherine E. Isaacs , Abhinav Bhatele

Parallel coordinates plot is one of the most popular and widely used visualization techniques for multi-dimensional data sets. Its main challenges for large-scale data sets are visual clutter and overplotting which hamper the recognition of…

计算机视觉与模式识别 · 计算机科学 2019-06-25 Wenqiang Cui , Girts Strazdins , Hao Wang

Sustaining a large fraction of single GPU performance in parallel computations is considered to be the major problem of GPU-based clusters. In this article, this topic is addressed in the context of a lattice Boltzmann flow solver that is…

分布式、并行与集群计算 · 计算机科学 2012-03-01 Christian Feichtinger , Johannes Habich , Harald Koestler , Georg Hager , Ulrich Ruede , Gerhard Wellein

Tracing the sequence of library and system calls that a program makes is very helpful in the characterization of its interactions with the surrounding environment and ultimately of its semantics. Due to entanglements of real-world software…

密码学与安全 · 计算机科学 2024-10-30 Daniele Cono D'Elia , Simone Nicchi , Matteo Mariani , Matteo Marini , Federico Palmaro

In this paper we solve on GPUs massive problems with large amount of data, which are not appropriate for solution with the SIMD technology. For the given problem we consider a three-level parallelization. The multithreading of CPU is used…

分布式、并行与集群计算 · 计算机科学 2014-02-18 Natalya Litvinenko

We are living in the big data age: An ever increasing amount of data is being produced through data acquisition and computer simulations. While large scale analysis and simulations have received significant attention for cloud and…

图形学 · 计算机科学 2019-02-26 Stefan Eilemann

We discuss the computational bottlenecks in molecular dynamics (MD) and describe the challenges in parallelizing the computation intensive tasks. We present a hybrid algorithm using MPI (Message Passing Interface) with OpenMP threads for…

计算物理 · 物理学 2015-07-28 Anirban Pal , Abhishek Agarwala , Soumyendu Raha , Baidurya Bhattacharya

We present a novel approach enabling interactive visualization of volumetric Locally Refined B-splines (LR-splines). To this end we propose a highly efficient algorithm for direct visualization of scalar and vector fields given by an…

图形学 · 计算机科学 2018-03-15 Franz G. Fuchs , Oliver J. D. Barrowclough , Jon M. Hjelmervik , Heidi E. I. Dahl

Image- and data-parallel rendering across multiple nodes on high-performance computing systems is widely used in visualization to provide higher frame rates, support large data sets, and render data in situ. Specifically for in situ…

图形学 · 计算机科学 2023-05-15 Will Usher , Ingo Wald , Jefferson Amstutz , Johannes Günther , Carson Brownlee , Valerio Pascucci
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