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Graphics Processing Units (GPU) offer tremendous computational power by following a throughput oriented computing paradigm where many thousand computational units operate in parallel. Programming this massively parallel hardware is…

编程语言 · 计算机科学 2023-05-08 Bastian Köpcke , Sergei Gorlatch , Michel Steuwer

Modern Systems on Chip (SoC), almost as a rule, require accelerators for achieving energy efficiency and high performance for specific tasks that are not necessarily well suited for execution in standard processing units. Considering the…

We show a representation of Quantum Computers defines Quantum Turing Machines with associated Quantum Grammars. We then create examples of Quantum Grammars. Lastly we develop an algebraic approach to high level Quantum Languages using…

量子物理 · 物理学 2007-05-23 Stephen Blaha

Procedural Content Generation (PCG) is defined as the automatic creation of game content using algorithms. PCG has a long history in both the game industry and the academic world. It can increase player engagement and ease the work of game…

人工智能 · 计算机科学 2025-02-06 Mahdi Farrokhi Maleki , Richard Zhao

This document describes a couple of tools that help to quickly design and develop computer (formalized) languages. The first one use Flex to perform lexical analysis and the second is an extention of Prolog DCGs to perfom syntactical…

软件工程 · 计算机科学 2007-05-23 Thierry Despeyroux

In recent years, GPUs have become the preferred accelerators for HPC and ML applications due to their parallelism and fast memory bandwidth. While GPUs boost computation, inter-GPU communication can create scalability bottlenecks,…

分布式、并行与集群计算 · 计算机科学 2026-04-24 Didem Unat , Ilyas Turimbetov , Mohammed Kefah Taha Issa , Doğan Sağbili , Flavio Vella , Daniele De Sensi , Ismayil Ismayilov

C is the lingua franca of programming and almost any device can be programmed using C. However, programming mod-ern heterogeneous architectures such as multi-core CPUs and GPUs requires explicitly expressing parallelism as well as…

This paper discusses the potential of graphics processing units (GPUs) in high-dimensional optimization problems. A single GPU card with hundreds of arithmetic cores can be inserted in a personal computer and dramatically accelerates many…

统计计算 · 统计学 2015-03-13 Hua Zhou , Kenneth Lange , Marc A. Suchard

High-performance computing has recently seen a surge of interest in heterogeneous systems, with an emphasis on modern Graphics Processing Units (GPUs). These devices offer tremendous potential for performance and efficiency in important…

分布式、并行与集群计算 · 计算机科学 2012-07-17 Andreas Klöckner , Nicolas Pinto , Yunsup Lee , Bryan Catanzaro , Paul Ivanov , Ahmed Fasih

Hardly a week goes by at BUGSENG without having to explain to someone that almost any piece of C text, considered in isolation, means absolutely nothing. The belief that C text has meaning in itself is so common, also among seasoned C…

编程语言 · 计算机科学 2019-09-16 Roberto Bagnara

We propose a new General Game Playing (GGP) system called Regular Games (RG). The main goal of RG is to be both computationally efficient and convenient for game design. The system consists of several languages. The core component is a…

人工智能 · 计算机科学 2025-11-14 Radosław Miernik , Marek Szykuła , Jakub Kowalski , Jakub Cieśluk , Łukasz Galas , Wojciech Pawlik

This document gives semantics to programs written in a C-like programming language, featuring interactions with an external environment with noisy and imprecise data.

计算机科学中的逻辑 · 计算机科学 2012-10-10 Assalé Adjé , Jean Goubault-Larrecq

We present programming techniques to illustrate the facilities and principles of C++ generic programming using concepts. Concepts are C++'s way to express constraints on generic code. As an initial example, we provide a simple type system…

编程语言 · 计算机科学 2025-10-13 Bjarne Stroustrup

We present a survey on analog models of computations. Analog can be understood both as computing by analogy, or as working on the continuum. We consider both approaches, often intertwined, with a point of view mostly oriented by computation…

计算复杂性 · 计算机科学 2018-05-16 Olivier Bournez , Amaury Pouly

Computability logic is a formal theory of computational tasks and resources. Formulas in it represent interactive computational problems, and "truth" is understood as algorithmic solvability. Interactive computational problems, in turn, are…

计算机科学中的逻辑 · 计算机科学 2011-04-15 Giorgi Japaridze

There are two distinct approaches to speeding up large parallel computers. The older method is the General Purpose Graphics Processing Units (GPGPU). The newer is the Many Integrated Core (MIC) technology . Here we attempt to focus on the…

分布式、并行与集群计算 · 计算机科学 2016-03-18 Janusz Kowalik , Piotr Arłukowicz , Erika Parsons

Cloud for Gaming refers to the use of cloud computing technologies to build large-scale gaming infrastructures, with the goal of improving scalability and responsiveness, improve the user's experience and enable new business models.

分布式、并行与集群计算 · 计算机科学 2016-05-18 Gabriele D'Angelo , Stefano Ferretti , Moreno Marzolla

The rapid progress in GPU computing has revolutionized many fields, yet its potential in mathematical programming, such as linear programming (LP), has only recently begun to be realized. This survey aims to provide a comprehensive overview…

最优化与控制 · 数学 2025-06-04 Haihao Lu , Jinwen Yang

This paper shows how to apply memoization (caching of subgoals and associated answer substitutions) in a constraint logic programming setting. The research is is motivated by the desire to apply constraint logic programming (CLP) to…

cmp-lg · 计算机科学 2008-02-03 Mark Johnson

This report provides an (updated) overview of {\sl Grafalgo}, an open-source library of graph algorithms and the data structures used to implement them. The programs in this library were originally written to support a graduate class in…

数据结构与算法 · 计算机科学 2016-01-08 Jonathan Turner