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Many learning algorithms are known to converge to an equilibrium for specific classes of games if the same learning algorithm is adopted by all agents. However, when the agents are self-interested, a natural question is whether agents have…

计算机科学与博弈论 · 计算机科学 2024-02-15 Shivam Bajaj , Pranoy Das , Yevgeniy Vorobeychik , Vijay Gupta

Escalation is a typical feature of infinite games. Therefore tools conceived for studying infinite mathematical structures, namely those deriving from coinduction are essential. Here we use coinduction, or backward coinduction (to show its…

计算机科学与博弈论 · 计算机科学 2010-04-30 Pierre Lescanne , Perrinel Matthieu

Escalation is a typical feature of infinite games. Therefore tools conceived for studying infinite mathematical structures, namely those deriving from coinduction are essential. Here we use coinduction, or backward coinduction (to show its…

计算机科学与博弈论 · 计算机科学 2011-12-16 Pierre Lescanne , Perrinel Matthieu

This paper presents an example of formal reasoning about the semantics of a Prolog program of practical importance (the SAT solver of Howe and King). The program is treated as a definite clause logic program with added control. The logic…

计算机科学中的逻辑 · 计算机科学 2017-05-15 Włodzimierz Drabent

We design two mechanisms that ensure that the majority preferred option wins in all equilibria. The first one is a simultaneous game where agents choose other agents to cooperate with on top of the vote for an alternative, thus overcoming…

理论经济学 · 经济学 2023-10-12 Kirneva Margarita , Núñez Matías

We define a game semantics for second order classical arithmetic PA2 (with quantifiers over predicates on integers and full comprehension axiom). Our semantics is effective: moves are described by a finite amount of information and whenever…

计算机科学中的逻辑 · 计算机科学 2016-10-28 Stefano Berardi

We present a game semantics for Linear Logic, in which formulas denote games and proofs denote winning strategies. We show that our semantics yields a categorical model of Linear Logic and prove full completeness for Multiplicative Linear…

计算机科学中的逻辑 · 计算机科学 2013-11-26 Samson Abramsky , Radha Jagadeesan

LLM-driven multi-agent-based simulations have been gaining traction with applications in game-theoretic and social simulations. While most implementations seek to exploit or evaluate LLM-agentic reasoning, they often do so with a weak…

人工智能 · 计算机科学 2026-02-17 Vince Trencsenyi , Agnieszka Mensfelt , Kostas Stathis

Rational verification refers to the problem of checking which temporal logic properties hold of a concurrent multiagent system, under the assumption that agents in the system choose strategies that form a game-theoretic equilibrium.…

计算机科学中的逻辑 · 计算机科学 2022-07-19 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

Argumentation is one of the most popular approaches of defining a~non-monotonic formalism and several argumentation based semantics were proposed for defeasible logic programs. Recently, a new approach based on notions of conflict…

人工智能 · 计算机科学 2014-04-29 Jozef Frtús

We introduce a "high probability" framework for repeated games with incomplete information. In our non-equilibrium setting, players aim to guarantee a certain payoff with high probability, rather than in expected value. We provide a high…

计算机科学与博弈论 · 计算机科学 2015-09-30 Payam Delgosha , Amin Gohari , Mohammad Akbarpour

We study voting games on binary issues, where voters hold an objective over the outcome of the collective decision and are allowed, before the vote takes place, to negotiate their voting strategy with the other participants. We analyse the…

计算机科学与博弈论 · 计算机科学 2017-01-10 Umberto Grandi , Davide Grossi , Paolo Turrini

We show open games cover extensive form games with both perfect and imperfect information. Doing so forces us to address two current weaknesses in open games: the lack of a notion of player and their agency within open games, and the lack…

计算机科学与博弈论 · 计算机科学 2022-11-04 Matteo Capucci , Neil Ghani , Jérémy Ledent , Fredrik Nordvall Forsberg

Control problems not admitting the dynamic programming principle are known as time-inconsistent. The game-theoretic approach is to interpret such problems as intrapersonal dynamic games and look for subgame perfect Nash equilibria. A…

最优化与控制 · 数学 2020-05-04 Kristoffer Lindensjö

Hoare-style program logics are a popular and effective technique for software verification. Relational program logics are an instance of this approach that enables reasoning about relationships between the execution of two or more programs.…

编程语言 · 计算机科学 2022-09-09 Robert Dickerson , Qianchuan Ye , Michael K. Zhang , Benjamin Delaware

We present a functional framework for automated mechanism design based on a two-stage game model of strategic interaction between the designer and the mechanism participants, and apply it to several classes of two-player infinite games of…

计算机科学与博弈论 · 计算机科学 2012-06-26 Yevgeniy Vorobeychik , Daniel Reeves , Michael P. Wellman

Most modern (classical) programming languages support recursion. Recursion has also been successfully applied to the design of several quantum algorithms and introduced in a couple of quantum programming languages. So, it can be expected…

计算机科学中的逻辑 · 计算机科学 2021-07-27 Zhaowei Xu , Mingsheng Ying , Benoît Valiron

We introduce an extension of first-order logic that comes equipped with additional predicates for reasoning about an abstract state. Sequents in the logic comprise a main formula together with pre- and postconditions in the style of Hoare…

计算机科学中的逻辑 · 计算机科学 2024-08-07 Thomas Powell

We consider finite-horizon and infinite-horizon versions of a dynamic game with $N$ selfish players who observe their types privately and take actions that are publicly observed. Players' types evolve as conditionally independent Markov…

最优化与控制 · 数学 2018-03-20 Deepanshu Vasal , Abhinav Sinha , Achilleas Anastasopoulos

We investigate an algorithm that assigns to any game in normal form an approximating game that admits an ordinal potential function. Due to the properties of potential games, the algorithm equips every game with a surrogate reward structure…

多智能体系统 · 计算机科学 2026-02-24 Philipp Lakheshar , Sharwin Rezagholi