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Abstract interpretation, Hoare logic, and incorrectness (or reverse Hoare) logic are powerful techniques for static analysis of computer programs. All of them have been successfully extended to the quantum setting, but largely developed in…

计算机科学中的逻辑 · 计算机科学 2022-06-29 Yuan Feng , Sanjiang Li

We provide a compositional coalgebraic semantics for strategic games. In our framework, like in the semantics of functional programming languages, coalgebras represent the observable behaviour of systems derived from the behaviour of the…

计算机科学与博弈论 · 计算机科学 2017-12-25 Achim Blumensath , Viktor Winschel

We present a formal system for proving the partial correctness of a single-pass instruction sequence as considered in program algebra by decomposition into proofs of the partial correctness of segments of the single-pass instruction…

计算机科学中的逻辑 · 计算机科学 2017-06-29 J. A. Bergstra , C. A. Middelburg

We propose a new approach to formally describing the requirement for statistical inference and checking whether a program uses the statistical method appropriately. Specifically, we define belief Hoare logic (BHL) for formalizing and…

人工智能 · 计算机科学 2023-12-05 Yusuke Kawamoto , Tetsuya Sato , Kohei Suenaga

This paper uses value functions to characterize the pure-strategy subgame-perfect equilibria of an arbitrary, possibly infinite-horizon game. It specifies the game's extensive form as a pentaform (Streufert 2023p, arXiv:2107.10801v4), which…

理论经济学 · 经济学 2023-03-14 Peter A. Streufert

Programs must be correct with respect to their application domain. Yet, the program specification and verification approaches so far only consider correctness in terms of computations. In this work, we present a two-tier Hoare Logic that…

计算机科学中的逻辑 · 计算机科学 2024-02-02 Eduard Kamburjan , Dilian Gurov

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

经济学 · 定量金融 2017-04-04 Jian Yang

Mechanism design is addressed in the context of fair allocations of indivisible goods with monetary compensation. Motivated by a real-world social choice problem, mechanisms with verification are considered in a setting where (i) agents'…

计算机科学与博弈论 · 计算机科学 2012-09-18 Gianluigi Greco , Francesco Scarcello

In two-player cooperative games, agents can play together effectively when they have accurate assumptions about how their teammate will behave, but may perform poorly when these assumptions are inaccurate. In language games, failure may be…

人工智能 · 计算机科学 2024-12-18 Joseph Bills , Christopher Archibald , Diego Blaylock

Infinitely repeated games can support cooperative outcomes that are not equilibria in the one-shot game. The idea is to make sure that any gains from deviating will be offset by retaliation in future rounds. However, this model of…

计算机科学与博弈论 · 计算机科学 2024-06-04 Ratip Emin Berker , Vincent Conitzer

The use of game theoretic methods for control in multiagent systems has been an important topic in recent research. Valid utility games in particular have been used to model real-world problems; such games have the convenient property that…

计算机科学与博弈论 · 计算机科学 2022-09-16 David Grimsman , Philip N. Brown , Jason R. Marden

Game semantics extends the Curry-Howard isomorphism to a three-way correspondence: proofs, programs, strategies. But the universe of strategies goes beyond intuitionistic logics and lambda calculus, to capture stateful programs. In this…

计算机科学中的逻辑 · 计算机科学 2013-07-09 Martin Churchill , Jim Laird , Guy McCusker

Inductions and game semantics are two useful extensions to traditional logic programming. To be specific, inductions can capture a wider class of provable formulas in logic programming. Adopting game semantics can make logic programming…

计算机科学中的逻辑 · 计算机科学 2015-08-11 Keehang Kwon

We formulate and analyze game-theoretic problems for systems governed by integral equations. For Volterra integral equations, we obtain and prove necessary and sufficient conditions for linear-quadratic problems, and for problems that are…

最优化与控制 · 数学 2019-06-27 S. A. Belbas

Formal models of games help us account for and predict behavior, leading to more robust and innovative designs. While the games research community has proposed many formalisms for both the "game half" (game models, game description…

编程语言 · 计算机科学 2017-03-17 Chris Martens , Matthew A. Hammer

We present novel techniques for neuro-symbolic concurrent stochastic games, a recently proposed modelling formalism to represent a set of probabilistic agents operating in a continuous-space environment using a combination of neural network…

计算机科学与博弈论 · 计算机科学 2022-06-22 Rui Yan , Gabriel Santos , Xiaoming Duan , David Parker , Marta Kwiatkowska

The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Oliver Friedmann , Martin Lange , Markus Latte

In this work, we present a logic based on first-order CTL, namely Game Analysis Logic (GAL), in order to reason about games. We relate models and solution concepts of Game Theory as models and formulas of GAL, respectively. Precisely, we…

计算机科学中的逻辑 · 计算机科学 2014-04-15 Davi Romero de Vasconcelos , Edward Hermann Haeusler

Extensive-form games constitute the standard representation scheme for games with a temporal component. But do all extensive-form games correspond to protocols that we can implement in the real world? We often rule out games with imperfect…

计算机科学与博弈论 · 计算机科学 2015-02-12 Sune K. Jakobsen , Troels B. Sørensen , Vincent Conitzer

We present a novel coalgebraic formulation of infinite extensive games. We define both the game trees and the strategy profiles by possibly infinite systems of corecursive equations. Certain strategy profiles are proved to be subgame…

计算机科学与博弈论 · 计算机科学 2015-07-29 Samson Abramsky , Viktor Winschel