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相关论文: GRAPESPH: Cosmological SPH simulations with the sp…

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We present a novel approach to accelerate astrophysical hydrodynamical simulations. In astrophysical many-body simulations, GRAPE (GRAvity piPE) system has been widely used by many researchers. However, in the GRAPE systems, its function is…

天体物理学 · 物理学 2009-11-11 N. Nakasato , T. Hamada , T. Fukushige

An adaptation of the Particle-Particle/Particle-Mesh (P3M) code to the special purpose hardware GRAPE is presented. The short range force is calculated by a four chip GRAPE-3A board, while the rest of the calculation is performed on a Sun…

天体物理学 · 物理学 2009-10-22 Philippe P. Brieu , FJ Summers , Jeremiah P. Ostriker

A method of adapting smoothed particle hydrodynamics (SPH) with periodic boundary conditions for use with the special purpose device GRAPE is presented. GRAPE (GRAvity PipE) solves the Poisson and force equations for an N-body system by…

天体物理学 · 物理学 2015-06-24 Ralf Klessen

In astrophysics numerical star cluster simulations and hydrodynamical methods like SPH require computational performance in the petaflop range. The GRAPE family of ASIC-based accelerators improves the cost-performance ratio compared to…

天体物理学 · 物理学 2007-05-23 T. Kuberka , A. Kugel , R. Maenner , H. Singpiel , R. Spurzem , R. Klessen

We present Particle-Particle-Particle-Mesh (PPPM) and Tree Particle-Mesh (TreePM) implementations on GRAPE-5 and GRAPE-6A systems, special-purpose hardware accelerators for gravitational many-body simulations. In our PPPM and TreePM…

天体物理学 · 物理学 2015-06-24 Kohji Yoshikawa , Toshiyuki Fukushige

We continue our presentation of VINE. We begin with a description of relevant architectural properties of the serial and shared memory parallel computers on which VINE is intended to run, and describe their influences on the design of the…

天体物理学 · 物理学 2009-10-02 Andrew F. Nelson , M. Wetzstein , T. Naab , .

We present numerical simulations of galaxy formation, one of the most challenging problems in computational astrophysics. The key point in such simulations is the efficient solution of the N--body problem. If the gas of a galaxy is treated…

天体物理学 · 物理学 2007-05-23 Matthias Steinmetz

We have developed Remote-GRAPE, a subroutine library to use the special purpose computer GRAPE-3A. The GRAPE-3A can efficiently calculate gravitational force between particles, and construct neighbor lists. All other calculations are…

天体物理学 · 物理学 2009-10-30 Naohito Nakasato , Masao Mori , Ken'ichi Nomoto

Challenging stellar dynamical problems, such as the study of gravothermal oscillations in star clusters, have in the past initiated the very successful building of GRAPE special purpose computers. It is discussed, that present day tasks…

天体物理学 · 物理学 2007-05-23 R. Spurzem , J. Makino , T. Fukushige , G. Lienhart , A. Kugel , R. Maenner , M. Wetzstein , A. Burkert , T. Naab

We describe PTreeSPH, a gravity treecode combined with an SPH hydrodynamics code designed for massively parallel supercomputers having distributed memory. Our computational algorithm is based on the popular TreeSPH code of Hernquist & Katz…

天体物理学 · 物理学 2016-08-30 Romeel Dave' , John Dubinski , Lars Hernquist

We have developed a special-purpose computer for gravitational many-body simulations, GRAPE-5. GRAPE-5 is the successor of GRAPE-3. Both consist of eight custom pipeline chips (G5 chip and GRAPE chip). The difference between GRAPE-5 and…

天体物理学 · 物理学 2015-06-24 Atsushi Kawai , Toshiyuki Fukushige , Junichiro Makino , Makoto Taiji

The GRAPE-4, the world's fastest computer in 1995-1997, has produced some major scientific results, through a wide diversity of large-scale simulations in astrophysics. Applications have ranged from planetary formation, through the…

天体物理学 · 物理学 2016-08-30 Piet Hut , Jun Makino

We describe a new method to accelerate neighbor searches on GRAPE, i.e. a special purpose hardware that efficiently calculates gravitational forces and potentials in $N$-body simulations. In addition to the gravitational calculations, GRAPE…

天体物理学 · 物理学 2015-06-24 T. R. Saitoh , J. Koda

We describe a new implementation of a parallel Tree-SPH code with the aim to simulate Galaxy Formation and Evolution. The code has been parallelized using SHMEM, a Cray proprietary library to handle communications between the 256 processors…

天体物理学 · 物理学 2009-10-31 Cesario Lia , Giovanni Carraro

We present a Fortran 95 code for simulating the evolution of astrophysical systems using particles to represent the underlying fluid flow. The code is designed to be versatile, flexible and extensible, with modular options that can be…

天体物理学 · 物理学 2009-10-02 M. Wetzstein , Andrew F. Nelson , T. Naab , A. Burkert

In this paper, we describe the architecture and performance of the GRAPE-6 system, a massively-parallel special-purpose computer for astrophysical $N$-body simulations. GRAPE-6 is the successor of GRAPE-4, which was completed in 1995 and…

天体物理学 · 物理学 2015-06-24 Junichiro Makino , Toshiyuki Fukushige , Masaki Koga , Ken Namura

We have developed PROGRAPE-1 (PROgrammable GRAPE-1), a programmable multi-purpose computer for many-body simulations. The main difference between PROGRAPE-1 and "traditional" GRAPE systems is that the former uses FPGA (Field Programmable…

天体物理学 · 物理学 2015-06-24 Tsuyoshi Hamada , Toshiyuki Fukushige , Atsushi Kawai , Junichiro Makino

Modern graphics processing units (GPUs) lead to a major increase in the performance of the computation of astrophysical simulations. Owing to the different nature of GPU architecture compared to traditional central processing units (CPUs)…

地球与行星天体物理 · 物理学 2016-04-13 Christoph M. Schäfer , Sven Riecker , Thomas I. Maindl , Roland Speith , Samuel Scherrer , Wilhelm Kley

We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable of following a collisionless fluid with the N-body method, and an ideal gas by means of smoothed particle hydrodynamics (SPH). Our…

天体物理学 · 物理学 2009-11-11 Volker Springel

Recently, special-purpose computers have surpassed general-purpose computers in the speed with which large-scale stellar dynamics simulations can be performed. Speeds up to a Teraflops are now available, for simulations in a variety of…

天体物理学 · 物理学 2007-05-23 Piet Hut
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