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相关论文: Evolution in Minority Games II. Games with Variabl…

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We study a portfolio optimization problem for competitive agents with CRRA utilities and a common finite time horizon. The utility of an agent depends not only on her absolute wealth and consumption but also on her relative wealth and…

数理金融 · 定量金融 2019-05-29 Daniel Lacker , Agathe Soret

Models in evolutionary game theory traditionally assume symmetric interactions in homogeneous environments. Here, we consider populations evolving in a heterogeneous environment, which consists of patches of different qualities that are…

种群与进化 · 定量生物学 2018-12-11 Christoph Hauert , Camille Saade , Alex McAvoy

Strategy changes are an essential part of evolutionary games. Here we introduce a simple rule that, depending on the value of a single parameter $w$, influences the selection of players that are considered as potential sources of the new…

物理与社会 · 物理学 2010-08-16 Zhen Wang , Matjaz Perc

We study a complementarity game as a systematic tool for the investigation of the interplay between individual optimization and population effects and for the comparison of different strategy and learning schemes. The game randomly pairs…

种群与进化 · 定量生物学 2010-11-17 Juergen Jost , Wei Li

In Mean Field Games of Controls, the dynamics of the single agent is influenced not only by the distribution of the agents, as in the classical theory, but also by the distribution of their optimal strategies. In this paper, we study…

偏微分方程分析 · 数学 2023-02-01 Fabio Camilli , Claudio Marchi

We investigate the spatial Public Goods Game in the presence of fitness-driven and conformity-driven agents. This framework usually considers only the former type of agents, i.e., agents that tend to imitate the strategy of their fittest…

物理与社会 · 物理学 2017-08-30 Marco Alberto Javarone , Alberto Antonioni , Francesco Caravelli

The Parallel Minority Game (PMG) refers to a set of Minority Games (MG), played in parallel, where each agent only has two choices to pick from, but each choice can host agents of many kind i.e., their other alternative can be from any…

We study selection acting on phenotype in a collection of agents playing local games lacking Nash equilibria. After each cycle one of the agents losing most games is replaced by a new agent with new random strategy and game partner. The…

统计力学 · 物理学 2007-05-23 Daniel Eriksson , Henrik Jeldtoft Jensen

Referential games offer a grounded learning environment for neural agents which accounts for the fact that language is functionally used to communicate. However, they do not take into account a second constraint considered to be fundamental…

计算与语言 · 计算机科学 2021-02-02 Gautier Dagan , Dieuwke Hupkes , Elia Bruni

Game theory provides a general mathematical background to study the effect of pair interactions and evolutionary rules on the macroscopic behavior of multi-player games where players with a finite number of strategies may represent a wide…

物理与社会 · 物理学 2016-04-20 Gyorgy Szabo , Istvan Borsos

We discuss a model of an economic community consisting of $N$ interacting agents. The state of each agent at any time is characterized, in general, by a mixed strategy profile drawn from a space of $s$ pure strategies. The community evolves…

adap-org · 物理学 2007-05-23 Vivek S. Borkar , Sanjay Jain , Govindan Rangarajan

A population of heterogenous agents compeeting through a minority rule is investigated. Agents which frequently loose are selected for evolution by changing their strategies. The stationary composition of the population resulting for this…

无序系统与神经网络 · 物理学 2009-10-31 Alexei Vazquez

Agents built with large language models (LLMs) have shown great potential across a wide range of domains. However, in complex decision-making tasks, pure LLM-based agents tend to exhibit intrinsic bias in their choice of actions, which is…

人工智能 · 计算机科学 2025-05-30 Zelai Xu , Chao Yu , Fei Fang , Yu Wang , Yi Wu

Evolutionary game theory has traditionally assumed that all individuals in a population interact with each other between reproduction events. We show that eliminating this restriction by explicitly considering the time scales of interaction…

种群与进化 · 定量生物学 2009-11-13 Carlos P. Roca , Jose A. Cuesta y Angel Sanchez

We introduce a version of the Minority Game where the total number of available choices is $D>2$, but the agents only have two available choices to switch. For all agents at an instant in any given choice, therefore, the other choice is…

物理与社会 · 物理学 2020-10-19 Soumyajyoti Biswas , Amit Kr Mandal

We analyze the dynamics of competitions with a large number of players. In our model, n players compete against each other and the winner is decided based on the standings: in each competition, the mth ranked player wins. We solve for the…

物理与社会 · 物理学 2007-05-23 E. Ben-Naim , B. Kahng , J. S. Kim

Generating competitive strategies and performing continuous motion planning simultaneously in an adversarial setting is a challenging problem. In addition, understanding the intent of other agents is crucial to deploying autonomous systems…

机器人学 · 计算机科学 2025-06-17 Hongrui Zheng , Zhijun Zhuang , Stephanie Wu , Shuo Yang , Rahul Mangharam

We study the interplay between evolutionary game and network structure and show how the dynamics of the game affect the growth pattern of the network and how the evolution of the network influence the cooperative behavior in the game.…

物理与社会 · 物理学 2007-05-23 Jie Ren , Xiang Wu , Wen-Xu Wang , Guanrong Chen , Bing-Hong Wang

Evolutionary Prisoner's Dilemma games with quenched inhomogeneities in the spatial dynamical rules are considered. The players following one of the two pure strategies (cooperation or defection) are distributed on a two-dimensional lattice.…

种群与进化 · 定量生物学 2007-05-23 Attila Szolnoki , Gyorgy Szabo

This paper describes a new evolutionary algorithm that is especially well suited to AI-Assisted Game Design. The approach adopted in this paper is to use observations of AI agents playing the game to estimate the game's quality. Some of…

人工智能 · 计算机科学 2017-05-03 Kamolwan Kunanusont , Raluca D. Gaina , Jialin Liu , Diego Perez-Liebana , Simon M. Lucas
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