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相关论文: NeuROK: Generative 4D Neural Object Kinematics

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The accuracy and fidelity of deformation simulations are highly dependent upon the underlying constitutive material model. Commonly used linear or nonlinear constitutive material models only cover a tiny part of possible material behavior.…

图形学 · 计算机科学 2018-08-16 Bin Wang , Paul Kry , Yuanmin Deng , Uri Ascher , Hui Huang , Baoquan Chen

Kinematic structures are very common in the real world. They range from simple articulated objects to complex mechanical systems. However, despite their relevance, most model-based 3D tracking methods only consider rigid objects. To…

计算机视觉与模式识别 · 计算机科学 2023-02-20 Manuel Stoiber , Martin Sundermeyer , Wout Boerdijk , Rudolph Triebel

Spatial graphs provide a lightweight and elegant representation of curvilinear anatomical structures such as blood vessels, lung airways, and neuronal networks. Accurately modeling these graphs is crucial in clinical and (bio-)medical…

We address the problem of accelerating thin-shell deformable object simulations by dimension reduction. We present a new algorithm to embed a high-dimensional configuration space of deformable objects in a low-dimensional feature space,…

图形学 · 计算机科学 2020-03-02 Qingyang Tan , Zherong Pan , Lin Gao , Dinesh Manocha

Dynamical systems are ubiquitous within science and engineering, from turbulent flow across aircraft wings to structural variability of proteins. Although some systems are well understood and simulated, scientific imaging often confronts…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Ali SaraerToosi , Renbo Tu , Kamyar Azizzadenesheli , Aviad Levis

Latent dynamics models have emerged as powerful tools for modeling and interpreting neural population activity. Recently, there has been a focus on incorporating simultaneously measured behaviour into these models to further disentangle…

神经元与认知 · 定量生物学 2021-10-29 Cole Hurwitz , Akash Srivastava , Kai Xu , Justin Jude , Matthew G. Perich , Lee E. Miller , Matthias H. Hennig

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Good pre-trained visual representations could enable robots to learn visuomotor policy efficiently. Still, existing representations take a one-size-fits-all-tasks approach that comes with two important drawbacks: (1) Being completely…

机器人学 · 计算机科学 2024-11-05 Jianing Qian , Yunshuang Li , Bernadette Bucher , Dinesh Jayaraman

This paper presents DynORecon, a Dynamic Object Reconstruction system that leverages the information provided by Dynamic SLAM to simultaneously generate a volumetric map of observed moving entities while estimating free space to support…

机器人学 · 计算机科学 2024-10-01 Yiduo Wang , Jesse Morris , Lan Wu , Teresa Vidal-Calleja , Viorela Ila

Visually exploring in a real-world 4D spatiotemporal space freely in VR has been a long-term quest. The task is especially appealing when only a few or even single RGB cameras are used for capturing the dynamic scene. To this end, we…

计算机视觉与模式识别 · 计算机科学 2023-02-21 Liangchen Song , Anpei Chen , Zhong Li , Zhang Chen , Lele Chen , Junsong Yuan , Yi Xu , Andreas Geiger

We propose a novel visual re-localization method based on direct matching between the implicit 3D descriptors and the 2D image with transformer. A conditional neural radiance field(NeRF) is chosen as the 3D scene representation in our…

计算机视觉与模式识别 · 计算机科学 2023-04-18 Jianlin Liu , Qiang Nie , Yong Liu , Chengjie Wang

We study the problem of learning physical object representations for robot manipulation. Understanding object physics is critical for successful object manipulation, but also challenging because physical object properties can rarely be…

机器人学 · 计算机科学 2019-06-13 Zhenjia Xu , Jiajun Wu , Andy Zeng , Joshua B. Tenenbaum , Shuran Song

Learning to model and reconstruct humans in clothing is challenging due to articulation, non-rigid deformation, and varying clothing types and topologies. To enable learning, the choice of representation is the key. Recent work uses neural…

计算机视觉与模式识别 · 计算机科学 2021-04-16 Qianli Ma , Shunsuke Saito , Jinlong Yang , Siyu Tang , Michael J. Black

Grasping deformable objects is not well researched due to the complexity in modelling and simulating the dynamic behavior of such objects. However, with the rapid development of physics-based simulators that support soft bodies, the…

机器人学 · 计算机科学 2021-07-20 Tran Nguyen Le , Jens Lundell , Fares J. Abu-Dakka , Ville Kyrki

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

计算机视觉与模式识别 · 计算机科学 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

Simulating physical systems governed by Lagrangian dynamics often entails solving partial differential equations (PDEs) over high-resolution spatial domains, leading to significant computational expense. Reduced-order modeling (ROM)…

机器学习 · 计算机科学 2026-03-04 Hrishikesh Viswanath , Yue Chang , Aleksey Panas , Julius Berner , Peter Yichen Chen , Aniket Bera

This paper presents an effective approach for learning novel 4D embodied world models, which predict the dynamic evolution of 3D scenes over time in response to an embodied agent's actions, providing both spatial and temporal consistency.…

计算机视觉与模式识别 · 计算机科学 2025-04-30 Haoyu Zhen , Qiao Sun , Hongxin Zhang , Junyan Li , Siyuan Zhou , Yilun Du , Chuang Gan

Learning object-centric scene representations is essential for attaining structural understanding and abstraction of complex scenes. Yet, as current approaches for unsupervised object-centric representation learning are built upon either a…

机器学习 · 计算机科学 2021-11-11 Li Nanbo , Muhammad Ahmed Raza , Hu Wenbin , Zhaole Sun , Robert B. Fisher

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

计算机视觉与模式识别 · 计算机科学 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner
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