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4D millimeter-wave radar is a promising sensing modality for autonomous driving, yet effective 3D object detection from 4D radar and monocular images remains challenging. Existing fusion approaches either rely on instance proposals lacking…

计算机视觉与模式识别 · 计算机科学 2025-11-11 Xiaokai Bai , Chenxu Zhou , Lianqing Zheng , Si-Yuan Cao , Jianan Liu , Xiaohan Zhang , Yiming Li , Zhengzhuang Zhang , Hui-liang Shen

We propose GRGS, a generalizable and relightable 3D Gaussian framework for high-fidelity human novel view synthesis under diverse lighting conditions. Unlike existing methods that rely on per-character optimization or ignore physical…

计算机视觉与模式识别 · 计算机科学 2025-11-24 Yipengjing Sun , Shengping Zhang , Chenyang Wang , Shunyuan Zheng , Zonglin Li , Xiangyang Ji

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

计算机视觉与模式识别 · 计算机科学 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system with an RGBD camera for large-scale environments using Gaussian splatting. The system features a compact Gaussian representation and a highly efficient…

计算机视觉与模式识别 · 计算机科学 2024-05-10 Zhexi Peng , Tianjia Shao , Yong Liu , Jingke Zhou , Yin Yang , Jingdong Wang , Kun Zhou

Three-dimensional reconstruction in scenes with extreme depth variations remains challenging due to inconsistent supervisory signals between near-field and far-field regions. Existing methods fail to simultaneously address inaccurate depth…

计算机视觉与模式识别 · 计算机科学 2025-11-14 Yu Deng , Baozhu Zhao , Junyan Su , Xiaohan Zhang , Qi Liu

We propose a dense RGBD SLAM system based on 3D Gaussian Splatting that provides metrically accurate pose tracking and visually realistic reconstruction. To this end, we first propose a Gaussian densification strategy based on the rendering…

机器人学 · 计算机科学 2024-10-03 Shuo Sun , Malcolm Mielle , Achim J. Lilienthal , Martin Magnusson

The introduction of 3D Gaussian Splatting (3DGS) has advanced novel view synthesis by utilizing Gaussians to represent scenes. Encoding Gaussian point features with anchor embeddings has significantly enhanced the performance of newer 3DGS…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Junyan Su , Baozhu Zhao , Xiaohan Zhang , Qi Liu

3D Gaussian Splatting (3DGS) has shown impressive results for the novel view synthesis task, where lighting is assumed to be fixed. However, creating relightable 3D assets, especially for objects with ill-defined shapes (fur, fabric, etc.),…

计算机视觉与模式识别 · 计算机科学 2025-04-08 Jiahui Fan , Fujun Luan , Jian Yang , Miloš Hašan , Beibei Wang

3D Gaussian Splatting has emerged as a powerful representation of geometry and appearance for RGB-only dense Simultaneous Localization and Mapping (SLAM), as it provides a compact dense map representation while enabling efficient and…

计算机视觉与模式识别 · 计算机科学 2024-05-28 Erik Sandström , Keisuke Tateno , Michael Oechsle , Michael Niemeyer , Luc Van Gool , Martin R. Oswald , Federico Tombari

Recent advancements in neural rendering techniques have significantly enhanced the fidelity of 3D reconstruction. Notably, the emergence of 3D Gaussian Splatting (3DGS) has marked a significant milestone by adopting a discrete scene…

计算机视觉与模式识别 · 计算机科学 2024-05-24 Licheng Shen , Ho Ngai Chow , Lingyun Wang , Tong Zhang , Mengqiu Wang , Yuxing Han

Rendering and reconstruction are long-standing topics in computer vision and graphics. Achieving both high rendering quality and accurate geometry is a challenge. Recent advancements in 3D Gaussian Splatting (3DGS) have enabled…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Meng Wei , Qianyi Wu , Jianmin Zheng , Hamid Rezatofighi , Jianfei Cai

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

计算机视觉与模式识别 · 计算机科学 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

Recent advancements in 3D reconstruction coupled with neural rendering techniques have greatly improved the creation of photo-realistic 3D scenes, influencing both academic research and industry applications. The technique of 3D Gaussian…

计算机视觉与模式识别 · 计算机科学 2026-03-19 Zexu Huang , Min Xu , Stuart Perry

3D Gaussian Splatting is crucial for real-time novel view synthesis due to its efficiency and ability to render photorealistic images. However, building a 3D Gaussian is guided solely by photometric loss, which can result in inconsistencies…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Quan Tran , Tuan Dang

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

In this paper, we explore the capabilities of multimodal inputs to 3D Gaussian Splatting (3DGS) based Radiance Field Rendering. We present LiDAR-3DGS, a novel method of reinforcing 3DGS inputs with LiDAR generated point clouds to…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Hansol Lim , Hanbeom Chang , Jongseong Brad Choi , Chul Min Yeum

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

图像与视频处理 · 电气工程与系统科学 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

We propose GS-IR, a novel inverse rendering approach based on 3D Gaussian Splatting (GS) that leverages forward mapping volume rendering to achieve photorealistic novel view synthesis and relighting results. Unlike previous works that use…

计算机视觉与模式识别 · 计算机科学 2024-03-29 Zhihao Liang , Qi Zhang , Ying Feng , Ying Shan , Kui Jia

We present a fast 3DGS reconstruction pipeline designed to converge within one minute, developed for the SIGGRAPH Asia 3DGS Fast Reconstruction Challenge. The challenge consists of an initial round using SLAM-generated camera poses (with…

计算机视觉与模式识别 · 计算机科学 2026-01-29 Ziyu Zhang , Tianle Liu , Diantao Tu , Shuhan Shen

3D Gaussian Splatting (3DGS) has recently gained great attention in the 3D scene representation for its high-quality real-time rendering capabilities. However, when the input comprises sparse training views, 3DGS is prone to overfitting,…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Ruocheng Wu , Haolan He , Yufei Wang , Zhihao Li , Bihan Wen