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Learning tabula rasa, that is without any prior knowledge, is the prevalent workflow in reinforcement learning (RL) research. However, RL systems, when applied to large-scale settings, rarely operate tabula rasa. Such large-scale systems…

机器学习 · 计算机科学 2022-10-05 Rishabh Agarwal , Max Schwarzer , Pablo Samuel Castro , Aaron Courville , Marc G. Bellemare

Multi-agent robust reinforcement learning, also known as multi-player robust Markov games (RMGs), is a crucial framework for modeling competitive interactions under environmental uncertainties, with wide applications in multi-agent systems.…

机器学习 · 计算机科学 2024-12-31 Yuchen Jiao , Gen Li

Although reinforcement learning (RL) is considered the gold standard for policy design, it may not always provide a robust solution in various scenarios. This can result in severe performance degradation when the environment is exposed to…

机器学习 · 计算机科学 2023-06-14 Juncheng Dong , Hao-Lun Hsu , Qitong Gao , Vahid Tarokh , Miroslav Pajic

Realtime environments change even as agents perform action inference and learning, thus requiring high interaction frequencies to effectively minimize regret. However, recent advances in machine learning involve larger neural networks with…

机器学习 · 计算机科学 2024-12-20 Matthew Riemer , Gopeshh Subbaraj , Glen Berseth , Irina Rish

In the last few decades we have witnessed a significant development in Artificial Intelligence (AI) thanks to the availability of a variety of testbeds, mostly based on simulated environments and video games. Among those, roguelike games…

机器学习 · 计算机科学 2025-06-09 Luigi Quarantiello , Simone Marzeddu , Antonio Guzzi , Vincenzo Lomonaco

In a multirobot system, a number of cyber-physical attacks (e.g., communication hijack, observation perturbations) can challenge the robustness of agents. This robustness issue worsens in multiagent reinforcement learning because there…

机器学习 · 计算机科学 2021-09-15 Chuangchuang Sun , Dong-Ki Kim , Jonathan P. How

As retrieval-augmented generation (RAG) becomes more widespread, the role of retrieval is shifting from retrieving information for human browsing to retrieving context for AI reasoning. This shift creates more complex search environments,…

计算与语言 · 计算机科学 2026-01-05 Jiawei Zhou , Lei Chen

Recent advances in deep reinforcement learning (RL) have led to considerable progress in many 2-player zero-sum games, such as Go, Poker and Starcraft. The purely adversarial nature of such games allows for conceptually simple and…

Foraging for resources is a ubiquitous activity conducted by living organisms in a shared environment to maintain their homeostasis. Modelling multi-agent foraging in-silico allows us to study both individual and collective emergent…

多智能体系统 · 计算机科学 2025-10-16 Siddharth Chaturvedi , Ahmed El-Gazzar , Marcel van Gerven

In today's rapidly evolving military landscape, advancing artificial intelligence (AI) in support of wargaming becomes essential. Despite reinforcement learning (RL) showing promise for developing intelligent agents, conventional RL faces…

机器学习 · 计算机科学 2024-08-27 Scotty Black

Graphics Processing Units (GPUs) with high computational capabilities used as modern parallel platforms to deal with complex computational problems. We use this platform to solve large-scale linear programing problems by revised simplex…

最优化与控制 · 数学 2018-03-14 Arash Raeisi Gahrouei , Mehdi Ghatee

Fictitious play with reinforcement learning is a general and effective framework for zero-sum games. However, using the current deep neural network models, the implementation of fictitious play faces crucial challenges. Neural network model…

机器学习 · 计算机科学 2019-12-02 Rong-Jun Qin , Jing-Cheng Pang , Yang Yu

Currently, deep reinforcement learning (RL) shows impressive results in complex gaming and robotic environments. Often these results are achieved at the expense of huge computational costs and require an incredible number of episodes of…

Hex is a complex game with a high branching factor. For the first time Hex is being attempted to be solved without the use of game tree structures and associated methods of pruning. We also are abstaining from any heuristic information…

机器学习 · 计算机科学 2020-08-17 Debangshu Banerjee

In this paper, we present gfnx, a fast and scalable package for training and evaluating Generative Flow Networks (GFlowNets) written in JAX. gfnx provides an extensive set of environments and metrics for benchmarking, accompanied with…

Learning policies for complex tasks that require multiple different skills is a major challenge in reinforcement learning (RL). It is also a requirement for its deployment in real-world scenarios. This paper proposes a novel framework for…

人工智能 · 计算机科学 2017-12-21 Tianmin Shu , Caiming Xiong , Richard Socher

In this report, we present results reproductions for several core algorithms implemented in the OpenSpiel framework for learning in games. The primary contribution of this work is a validation of OpenSpiel's re-implemented search and…

人工智能 · 计算机科学 2021-03-03 Michael Walton , Viliam Lisy

Nowadays, realistic simulation environments are essential to validate and build reliable robotic solutions. This is particularly true when using Reinforcement Learning (RL) based control policies. To this end, both robotics and RL…

机器人学 · 计算机科学 2023-10-12 Matteo El-Hariry , Antoine Richard , Miguel Olivares-Mendez

We examine online safe multi-agent reinforcement learning using constrained Markov games in which agents compete by maximizing their expected total rewards under a constraint on expected total utilities. Our focus is confined to an episodic…

机器学习 · 计算机科学 2023-06-02 Dongsheng Ding , Xiaohan Wei , Zhuoran Yang , Zhaoran Wang , Mihailo R. Jovanović

We present $\texttt{PyBird-JAX}$, a differentiable, $\texttt{JAX}$-based implementation of $\texttt{PyBird}$, using internal neural network emulators to accelerate computationally costly operations for rapid large-scale structure (LSS)…

宇宙学与河外天体物理 · 物理学 2026-03-09 Alexander Reeves , Pierre Zhang , Henry Zheng