相关论文: CompoSE: Compositional Synthesis and Editing of 3D…
3D editing - the task of locally modifying the geometry or appearance of a 3D asset - has wide applications in immersive content creation, digital entertainment, and AR/VR. However, unlike 2D editing, it remains challenging due to the need…
Image extrapolation aims at expanding the narrow field of view of a given image patch. Existing models mainly deal with natural scene images of homogeneous regions and have no control of the content generation process. In this work, we…
Despite many recent advances, reactive synthesis is still not really a practical technique. The grand challenge is to scale from small transition systems, where synthesis performs well, to complex multi-component designs. Compositional…
Recent advances in Video Foundation Models (VFMs) have revolutionized human-centric video synthesis, yet fine-grained and independent editing of subjects and scenes remains a critical challenge. Recent attempts to incorporate richer…
The advancement of diffusion models has pushed the boundary of text-to-3D object generation. While it is straightforward to composite objects into a scene with reasonable geometry, it is nontrivial to texture such a scene perfectly due to…
We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…
We present a generative model for complex free-form structures such as stroke-based drawing tasks. While previous approaches rely on sequence-based models for drawings of basic objects or handwritten text, we propose a model that treats…
Humans effortlessly integrate common-sense knowledge with sensory input from vision and touch to understand their surroundings. Emulating this capability, we introduce FusionSense, a novel 3D reconstruction framework that enables robots to…
We introduce a novel, training-free system for reconstructing, understanding, and rendering 3D indoor scenes from a sparse set of unposed RGB images. Unlike traditional radiance field approaches that require dense views and per-scene…
In this paper, we democratise 3D content creation, enabling precise generation of 3D shapes from abstract sketches while overcoming limitations tied to drawing skills. We introduce a novel part-level modelling and alignment framework that…
As 3D generation techniques continue to flourish, the demand for generating personalized content is rapidly rising. Users increasingly seek to apply various editing methods to polish generated 3D content, aiming to enhance its color, style,…
Parts represent a basic unit of geometric and semantic similarity across different objects. We argue that part knowledge should be composable beyond the observed object classes. Towards this, we present 3D Compositional Zero-shot Learning…
We present Diff3F as a simple, robust, and class-agnostic feature descriptor that can be computed for untextured input shapes (meshes or point clouds). Our method distills diffusion features from image foundational models onto input shapes.…
Diffusion methods have been proven to be very effective to generate images while conditioning on a text prompt. However, and although the quality of the generated images is unprecedented, these methods seem to struggle when trying to…
We introduce SCORES, a recursive neural network for shape composition. Our network takes as input sets of parts from two or more source 3D shapes and a rough initial placement of the parts. It outputs an optimized part structure for the…
In this paper, we propose composable part-based manipulation (CPM), a novel approach that leverages object-part decomposition and part-part correspondences to improve learning and generalization of robotic manipulation skills. By…
We introduce Material Coating, a novel image editing task that simulates applying a thin material layer onto an object while preserving its underlying coarse and fine geometry. Material coating is fundamentally different from existing…
Despite the increasing availability of personal fabrication hardware and services, the true potential of digital fabrication remains unrealized due to lack of computational techniques that can support 3D shape design by non-experts. This…
Text-based 2D diffusion models have demonstrated impressive capabilities in image generation and editing. Meanwhile, the 2D diffusion models also exhibit substantial potentials for 3D editing tasks. However, how to achieve consistent edits…
Generative object compositing emerges as a promising new avenue for compositional image editing. However, the requirement of object identity preservation poses a significant challenge, limiting practical usage of most existing methods. In…